public static bool CanCastSpell(this LocalPlayer player, string spellName) { return(!player.IsCasting() && player.CanCast() && SpellBook.IsSpellReady(spellName)); }
public static bool CanCastSpell(this LocalPlayer player, string spellName) { return(!player.IsCasting() && player.CanCast() && SpellBook.IsSpellReady(spellName)); }