void Activate()
 {
     objectCollider.enabled = true;
     tween.enabled          = true;
     particles.Play();
 }
Exemple #2
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 public void PlayParticles()
 {
     particles.Play();
 }
Exemple #3
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 void StartTrailParticles()
 {
     Debug.LogError("Trail StartTrailParticles " + Time.realtimeSinceStartup);
     trailParticleManager.Play();
 }
 void ActivateParticleSystems()
 {
     localParticleSystemManager.Play();
 }