void HiddenLinkPlayer()
    {
        if (!LinkPlayerObj.activeSelf)
        {
            return;
        }
        LinkPlayerObj.SetActive(false);

        HiddenCoinInfo();
        backgroudScl.enabled   = true;
        backgroudColor.enabled = true;

        LoadImgObj.SetActive(true);
        EventDelegate.Add(backgroudColor.onFinished, delegate {
            Invoke("StartIntoGame", 0.2f);
        });
    }
    void InitHiddenMode()
    {
        if (ModeTPos != null)
        {
            return;
        }

        isSelectMode = true;
        if (StartBtObj.activeSelf)
        {
            StartBtObj.SetActive(false);
            AudioManager.Instance.PlaySFX(AudioListCtrl.GetInstance().AudioStartBt);
        }

        ModeTPos      = ModeObj.GetComponent <TweenPosition>();
        ModeTPos.from = ModeObj.transform.localPosition;
        ModeTPos.to   = new Vector3(1440f, 0f, 0f);
        ModeTPos.ResetToBeginning();

        backgroudSprite.spriteName = GlobalData.GetInstance().gameMode != GameMode.SoloMode ? "Link" : "QuWei";
        if (GlobalData.GetInstance().gameMode == GameMode.SoloMode)
        {
            HiddenCoinInfo();
            backgroudScl.enabled   = true;
            backgroudColor.enabled = true;

            LoadImgObj.SetActive(true);
            EventDelegate.Add(backgroudColor.onFinished, delegate {
                Invoke("StartIntoGame", 0.2f);
            });
        }
        else
        {
            LinkPlayerObj.SetActive(true);
            Invoke("ShowPlayerWait", 0.5f);
        }
        ModeTPos.PlayForward();
    }