void HiddenLinkPlayer() { if (!LinkPlayerObj.activeSelf) { return; } LinkPlayerObj.SetActive(false); HiddenCoinInfo(); backgroudScl.enabled = true; backgroudColor.enabled = true; LoadImgObj.SetActive(true); EventDelegate.Add(backgroudColor.onFinished, delegate { Invoke("StartIntoGame", 0.2f); }); }
void InitHiddenMode() { if (ModeTPos != null) { return; } isSelectMode = true; if (StartBtObj.activeSelf) { StartBtObj.SetActive(false); AudioManager.Instance.PlaySFX(AudioListCtrl.GetInstance().AudioStartBt); } ModeTPos = ModeObj.GetComponent <TweenPosition>(); ModeTPos.from = ModeObj.transform.localPosition; ModeTPos.to = new Vector3(1440f, 0f, 0f); ModeTPos.ResetToBeginning(); backgroudSprite.spriteName = GlobalData.GetInstance().gameMode != GameMode.SoloMode ? "Link" : "QuWei"; if (GlobalData.GetInstance().gameMode == GameMode.SoloMode) { HiddenCoinInfo(); backgroudScl.enabled = true; backgroudColor.enabled = true; LoadImgObj.SetActive(true); EventDelegate.Add(backgroudColor.onFinished, delegate { Invoke("StartIntoGame", 0.2f); }); } else { LinkPlayerObj.SetActive(true); Invoke("ShowPlayerWait", 0.5f); } ModeTPos.PlayForward(); }