private Int32 GetTypeMark(Lineage.UserCommand command) { switch (Type) { case Lineage.UserCommand.Loc: return(0x00); case Lineage.UserCommand.Unstuck: return(0x34); case Lineage.UserCommand.Mount: return(0x3d); case Lineage.UserCommand.Dismount: return(0x3e); case Lineage.UserCommand.Time: return(0x4d); case Lineage.UserCommand.PartyInfo: return(0x51); case Lineage.UserCommand.AttackList: return(0x58); case Lineage.UserCommand.EnemyList: return(0x59); case Lineage.UserCommand.WarList: return(0x5a); case Lineage.UserCommand.FriendList: return(0x60); case Lineage.UserCommand.ClanPenalty: return(0x64); default: throw new NotSupportedException(); } }
public void UseUserCommandAsync(Lineage.UserCommand command) { GameServer.UseUserCommand(command); }