Exemple #1
0
    private void InputUpdate()
    {
        if (!OneGen.finished)
        {
            if (Input.GetKeyDown(KeyCode.D))
            {
                AudioManager.Instance.PlaySE("Normal");
                int i = OneGen.index;
                i += 1;
                if (i > OneGen.points.Count - 1)
                {
                    i = 0;
                }
                OneGen.index = i;
            }
            if (Input.GetKeyDown(KeyCode.A))
            {
                AudioManager.Instance.PlaySE("Normal");
                int i = OneGen.index;
                i -= 1;
                if (i < 0)
                {
                    i = OneGen.points.Count - 1;
                }
                OneGen.index = i;
            }
        }
        if (!TwoGen.finished)
        {
            if (Input.GetKeyDown(KeyCode.RightArrow))
            {
                AudioManager.Instance.PlaySE("Normal");
                int i = TwoGen.index;
                i += 1;
                if (i > TwoGen.points.Count - 1)
                {
                    i = 0;
                }
                TwoGen.index = i;
            }
            if (Input.GetKeyDown(KeyCode.LeftArrow))
            {
                AudioManager.Instance.PlaySE("Normal");
                int i = TwoGen.index;
                i -= 1;
                if (i < 0)
                {
                    i = TwoGen.points.Count - 1;
                }
                TwoGen.index = i;
            }
        }

        if (Input.GetKeyDown(KeyCode.LeftShift))
        {
            OneGen.Connect();
        }
        if (Input.GetKeyDown(KeyCode.RightShift))
        {
            TwoGen.Connect();
        }

        if (Input.GetKeyDown(KeyCode.LeftControl))
        {
            OneGen.Cancel();
        }
        if (Input.GetKeyDown(KeyCode.RightControl))
        {
            TwoGen.Cancel();
        }
    }