public void Read(AssetReader reader) { Position.Read(reader); WidthScale = reader.ReadSingle(); HeightScale = reader.ReadSingle(); if (IsReadRotation(reader.Version)) { Rotation = reader.ReadSingle(); } Color.Read(reader); LightmapColor.Read(reader); Index = reader.ReadInt32(); }
public void Read(AssetStream stream) { Position.Read(stream); WidthScale = stream.ReadSingle(); HeightScale = stream.ReadSingle(); if (IsReadRotation(stream.Version)) { Rotation = stream.ReadSingle(); } Color.Read(stream); LightmapColor.Read(stream); Index = stream.ReadInt32(); }