Exemple #1
0
 private void Start()
 {
     AudioManager.instance.Play("BackgroundTheme");
     slotArray         = new int[3];
     leverArmComponent = leverArm.GetComponent <LeverArm>();
     bet          = 10;
     betText.text = bet.ToString() + " $";
     SetMoney(money);
 }
    private void OnTriggerEnter2D(Collider2D other)
    {
        LeverArm LeverArmTemp = other.GetComponent <LeverArm>();

        if (other.CompareTag("Finish"))
        {
            _isFinish = true;
            Debug.Log(_isFinish);
        }
        if (LeverArmTemp != null)
        {
            Debug.Log("_isLeverArm стал true");
            _isLeverArm = true;
        }
    }
 void Start()
 {
     _rb       = GetComponent <Rigidbody2D>();
     _finish   = GameObject.FindGameObjectWithTag("Finish").GetComponent <Finish>();
     _leverArm = FindObjectOfType <LeverArm>();
 }