void ShowWinScreen() { PlayerPrefs.SetInt(Global.Data_LevelCompleted, currentLevel); MessageDialogParam param = new MessageDialogParam { messageType = DialogMessageType.Win }; DialogManager.Instance.ShowDialog(DialogIndex.MessageDialog, param, null); LevelView lvView = (LevelView)ViewManager.Instance.dicView[ViewIndex.LevelView]; lvView.ActiveNewLevel(currentLevel); }