private void Start() { levelDealer = FindObjectOfType <LevelDealer>(); AcquireSparkVFX = Level.GetAcquireSparkVFX(); spriteRenderer = GetComponent <SpriteRenderer>(); }
private void Start() { levelDealer = FindObjectOfType <LevelDealer>(); AcquireSparkVFX = Level.GetAcquireSparkVFX(); spriteRenderer = GetComponent <SpriteRenderer>(); }