Exemple #1
0
    public override void OnInspectorGUI()
    {
        DrawDefaultInspector();

        LevelScript myScript = (LevelScript)target;
        bool        build    = GUILayout.Button("Build Object");

        if (build)
        {
            myScript.BuildObject();
        }

        //serializedObject.Update();

        //DrawDefaultInspector();
        //var levelScript = target as LevelScript;
        //levelScript.experience = EditorGUILayout.IntField("Experience", levelScript.experience);
        //EditorGUILayout.LabelField("Level", levelScript.Level + "");
        //serializedObject.ApplyModifiedProperties();
    }