Exemple #1
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 public void SpawnOctagon()
 {
     LevelAuthor.CreateShape(UnityEngine.Random.onUnitSphere * 4, ShapeType.OCTAGON);
 }
Exemple #2
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 public void SpawnTriangle()
 {
     LevelAuthor.CreateShape(UnityEngine.Random.onUnitSphere * 4, ShapeType.TRIANGLE);
 }
Exemple #3
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 public void SpawnSquare()
 {
     LevelAuthor.CreateShape(UnityEngine.Random.onUnitSphere * 4, ShapeType.SQUARE);
 }
Exemple #4
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 public void SpawnCircle()
 {
     LevelAuthor.CreateShape(UnityEngine.Random.onUnitSphere * 4, ShapeType.CIRCLE);
 }