public void ReleaseButton() { if (TakenLetter != null) { //sets upper position to unoccupied occupied this.IsTaken = false; TakenLetter = null; } }
public void PlaceButton(LetterTextScript letter) { //sets the position to occupied this.IsTaken = true; //set the taken letter this.TakenLetter = letter; //place letter physically letter.GetComponent <RectTransform>().position = this.GetComponent <RectTransform>().position; letter.transform.SetParent(this.transform); //adjust attributes if (letter.LowerBox != Lower) { letter.LowerBox = !letter.LowerBox; } letter.Holder = this; }