Exemple #1
0
 private void Update()
 {
     if (IsPlaying)
     {
         if (hudLeaderBoard)
         {
             HudLeaderBoard(LeaderBoardData.GetDatas());
         }
         if (hudTime)
         {
             time += DT;
             if (GameController.GameTime - time > 0)
             {
                 HudTime(GameController.GameTime - time);
             }
             else
             {
                 HudTime(0);
                 A.GC.GameOver();
             }
         }
     }
 }
Exemple #2
0
 private void Update()
 {
     if (A.IsPlaying)
     {
         if (hudLeaderBoard.NotNull())
         {
             HudLeaderBoard(LeaderBoardData.GetDatas());
         }
         if (hudTime.NotNull())
         {
             time += Time.deltaTime;
             if (GameController.GameTime - time > 0)
             {
                 HudTime(GameController.GameTime - time);
             }
             else
             {
                 HudTime(0);
                 A.GC.GameOver();
             }
         }
     }
 }
Exemple #3
0
 public void LevelCompleted()
 {
     LevelCompleted(LeaderBoardData.GetDatas());
 }
Exemple #4
0
 public void GameOver(bool isComplete = true)
 {
     GameOver(isComplete, LeaderBoardData.GetDatas());
 }