public void Deny_Unrestricted() { LabelTest unit = new LabelTest(); unit.Label_ViewState(); unit.Label_Render(); unit.ChildControl(); unit.ChildControlViewstate(); unit.AssocControlId(); }
private void ConverBtn_Click(object sender, EventArgs e) { HEX2GBK_Result.Hide(); string strutf8 = HEXOri.Text; if (strutf8.Length == 0) { LabelTest.LabelRed(HEX2GBK_Result, "invalid string"); } else if (strutf8.Length % 2 != 0) { LabelTest.LabelRed(HEX2GBK_Result, "invalid length"); } else { GBKResult.Text = ConvertChar.HEX2GBK(strutf8); } }
private void GBK2HEXBtn_Click(object sender, EventArgs e) { GBK2HEX_Result.Hide(); string strgbk = GBKOri.Text; if (strgbk.Length == 0) { LabelTest.LabelRed(GBK2HEX_Result, "invalid length"); } else { byte[] returnBytes = Encoding.GetEncoding("GBK").GetBytes(strgbk); string Hex = null; for (int i = 0; i < returnBytes.Length; i++) { Hex = Hex + Convert.ToString(returnBytes[i], 16); } HEXResult.Text = ConvertChar.GBK2HEX(strgbk); } }
private void LabelTestButton_Click(object sender, RoutedEventArgs e) { var win = new LabelTest(); win.Show(); }
private void button2_Click(object sender, EventArgs e) { string str = MySQLtest.ConnectionTest(); LabelTest.LabelRed(DBResult, str); }
public void Create() { CreateStatusbar(); CollapsibleList list = new CollapsibleList(this); list.Margin = new Margin(0, 0, 1, 0); list.Dock = Dock.Left; list.AutoSizeToContents = true; var cat = list.Add("Basic"); var page = AddPage(cat, "Labels"); var label = new LabelTest(page); page = AddPage(cat, "Buttons"); var btn = new ButtonTest(page); page = AddPage(cat, "ProgressBar"); var prog = new ProgressBarTest(page); page = AddPage(cat, "Layout"); var layout = new LayoutTest(page); page = AddPage(cat, "Textbox"); var textbox = new TextBoxTest(page); page = AddPage(cat, "Slider"); var slider = new SliderTest(page); cat = list.Add("Containers"); page = AddPage(cat, "Generic Container"); var container = new ContainerTest(page); page = AddPage(cat, "Layout Container"); var layoutcontainer = new LayoutContainerTest(page); page = AddPage(cat, "Notification"); var notify = new NotificationTest(page); _focus = page; _focus.Show(); page = AddPage(cat, "Window"); var window = new WindowTest(page); page = AddPage(cat, "Tab Control"); var tab = new TabTest(page); cat = list.Add("Composite controls"); page = AddPage(cat, "ListBox"); var listbox = new ListBoxTest(page); page = AddPage(cat, "TreeControl"); var tree = new TreeTest(page); page = AddPage(cat, "Menu"); var menu = new MenuTest(page); page = AddPage(cat, "Property"); var prop = new PropertyTest(page); page = AddPage(cat, "Category"); var collapse = new CategoryTest(page); // page.FocusTab(); }
public ConfigMenu(ProcessManager manager) : base(manager, ProcessManager.ProcessID.OptionsMenu) { Debug.Log("ConfigMenu ctor!"); this.manager.currentMainLoop = this; //duplicate this.manager.upcomingProcess = null; this.pages.Add(new Page(this, null, "hub", 0)); OptionScript.configMenu = this; OptionScript.tabs = new Dictionary <string, OpTab>(); if (this.manager.musicPlayer == null) { this.manager.musicPlayer = new MusicPlayer(this.manager); this.manager.sideProcesses.Add(this.manager.musicPlayer); } this.manager.musicPlayer.MenuRequestsSong(GetRandomSong(), 1f, 2f); //this.manager.musicPlayer.song = new MenuOrSlideShowSong(this.manager.musicPlayer, randomSong, 1f, 2f); //this.manager.musicPlayer.song.playWhenReady = true; redUnlocked = (this.manager.rainWorld.progression.miscProgressionData.redUnlocked || File.Exists(string.Concat(Custom.RootFolderDirectory(), "unlockred.txt")) || this.manager.rainWorld.progression.miscProgressionData.redMeatEatTutorial > 2 ); opened = false; selectedModIndex = 0; menuTab = new MenuTab(); List <string> allLevels = new List <string>(); this.multiplayerUnlocks = new MultiplayerUnlocks(manager.rainWorld.progression, allLevels); currentInterface = null; OptionScript.soundFill = 0; freezeMenu = false; BoundKey = new Dictionary <string, string>(); //Get Vanilla Keys for (int i = 0; i < OptionScript.rw.options.controls.Length; i++) { Options.ControlSetup setup = OptionScript.rw.options.controls[i]; if (setup.preset == Options.ControlSetup.Preset.KeyboardSinglePlayer) { for (int p = 0; p < setup.keyboardKeys.Length; p++) { if (!BoundKey.ContainsValue(setup.keyboardKeys[p].ToString())) { BoundKey.Add(string.Concat("Vanilla_", i.ToString(), "_", p.ToString()), setup.keyboardKeys[p].ToString()); } } } else { for (int p = 0; p < setup.gamePadButtons.Length; p++) { string key = setup.gamePadButtons[p].ToString(); if (key.Length > 9 && int.TryParse(key.Substring(8, 1), out int _)) { } else { key = key.Substring(0, 8) + i.ToString() + key.Substring(8); } if (!BoundKey.ContainsValue(key)) { BoundKey.Add(string.Concat("Vanilla_", i.ToString(), "_", p.ToString()), key); } } } } LabelTest.Initialize(this); }