updateNow() public méthode

public updateNow ( ) : LTDescr
Résultat LTDescr
Exemple #1
0
    public static LTDescr AddRatio(this LTDescr descr, float ratioPassed)
    {
        float newPass = descr.passed + descr.time * ratioPassed;

        if (newPass > 0 && newPass < descr.time)
        {
            descr.updateNow();
        }
        return(descr);
    }
    void Start()
    {
        descr = LeanTween.move(go, new Vector3(0f,0,100f), 10f);
        descr.passed = 5f; // this should put it at the midway
        descr.updateNow();
        descr.pause(); // doesn't matter if pause after or before setting descr.passed I think if I set the passed property and paused the next frame it would work

        //		LeanTween.scale(go2, Vector3.one * 4f, 10f).setEasePunch();

        LeanTween.scaleX (go2, (go2.transform.localScale * 1.5f).x, 15f).setEase (LeanTweenType.punch);
        LeanTween.scaleY (go2, (go2.transform.localScale * 1.5f).y, 15f).setEase (LeanTweenType.punch);
        LeanTween.scaleZ (go2, (go2.transform.localScale * 1.5f).z, 15f).setEase (LeanTweenType.punch);
    }
Exemple #3
0
    void Start()
    {
        descr        = LeanTween.move(go, new Vector3(0f, 0, 100f), 10f);
        descr.passed = 5f;     // this should put it at the midway
        descr.updateNow();
        descr.pause();         // doesn't matter if pause after or before setting descr.passed I think if I set the passed property and paused the next frame it would work

//		LeanTween.scale(go2, Vector3.one * 4f, 10f).setEasePunch();

        LeanTween.scaleX(go2, (go2.transform.localScale * 1.5f).x, 15f).setEase(LeanTweenType.punch);
        LeanTween.scaleY(go2, (go2.transform.localScale * 1.5f).y, 15f).setEase(LeanTweenType.punch);
        LeanTween.scaleZ(go2, (go2.transform.localScale * 1.5f).z, 15f).setEase(LeanTweenType.punch);
    }
Exemple #4
0
 public static LTDescr UpdateRatio(this LTDescr descr, float ratioPassed)
 {
     descr.passed = descr.time * ratioPassed;
     descr.updateNow();
     return(descr);
 }