void Start() { LTDescr ltDescr = LeanTween.moveLocalX(cloudRoot.gameObject, -1136, 200f); ltDescr.setFrom(1136); ltDescr.tweenType = LeanTweenType.linear; ltDescr.setRepeat(-1); }
// Use this for initialization void Start() { LTDescr tween = LeanTween.move(this.gameObject, new Vector3(0, 3, 0), 3); tween.setFrom(new Vector3(0, -5, 0)); tween.setDelay(2); tween.setEase(LeanTweenType.easeInBounce); tween.setOnUpdate(EscreveValor); tween.setEase(LeanTweenType.easeOutQuad); }
/// <summary> /// Fades out the label. /// </summary> void FadeOut() { /*TweenColor tc = TweenColor.Begin(gameObject, fadeOutDuration, ec); * tc.from = sc; * tc.method = method;*/ LTDescr t = LeanTween.textAlpha(rect, 0, fadeInDuration); t.setFrom(1); t.setEase(easing); }
private void ExecutarAnimacao() { LTDescr tween = LeanTween.scale(this.painel, Vector3.one, 0.35f); tween.setFrom(Vector3.one * 2); tween.setEase(LeanTweenType.easeOutBack); int pontuacao = ControladorPontuacao.GetPontuacao(); tween = LeanTween.value(0, pontuacao, 3); tween.setEase(LeanTweenType.easeOutCubic); tween.setOnUpdate(EscreveValor); }
private void Start() { int highScore = PlayerPrefs.GetInt("highScore", 0); int lastScore = PlayerPrefs.GetInt("lastScore", 0) + PlayerPrefs.GetInt("coins", 0); this.highScoreText.text = highScore.ToString(); this.lastScoreText.text = lastScore.ToString(); PlayerPrefs.SetInt("coins", 0); LTDescr tween = LeanTween.scale(this.gameOverText.gameObject, Vector3.one, 0.15f); tween.setEase(LeanTweenType.easeInOutQuad); tween.setFrom((Vector3.one * 3f)); }
/// <summary> /// Fades in the label wait few seconds then fade out. /// </summary> void FadeIn() { /*TweenColor tc = TweenColor.Begin(gameObject, fadeInDuration, ec); * tc.from = sc; * tc.method = method;*/ if (LeanTween.isTweening(rect.gameObject)) { LeanTween.cancel(rect.gameObject); } LTDescr t = LeanTween.textAlpha(rect, 1, fadeInDuration); t.setFrom(0); t.setEase(easing); LeanTween.delayedCall(hideDelay, FadeOut); }
public void Show(SkillInfo skillInfo) { LeanTween.cancel(gameObject); skillNameText.text = Localization.Get(skillInfo.skillData.skillName); skillDescriptionText.text = Localization.Get(skillInfo.skillData.skillName); coreGO.SetActive(true); LTDescr lTdescr = LeanTween.scaleX(gameObject, 1, 0.2f); lTdescr.tweenType = LeanTweenType.easeInCubic; lTdescr.setIgnoreTimeScale(true); lTdescr.setFrom(0); LTDescr delayHideLTDescr = LeanTween.value(gameObject, 0, 1, 2.5f); delayHideLTDescr.setIgnoreTimeScale(true); delayHideLTDescr.setOnComplete(Hide); }
public void SetComboCount(uint id, uint count) { if (currentCount >= count) { if (onComboOver != null) { onComboOver(id, count); } } currentCount = count; coreGO.SetActive(true); StopAllCoroutines(); StartCoroutine(HideComboBarCoroutine(showTime, id)); comboCountText.text = count.ToString(); LTDescr lTDescr = LeanTween.scale(comboCountText.gameObject, Vector3.one, 0.08f); lTDescr.setFrom(new Vector3(2f, 2f, 1)); lTDescr.setIgnoreTimeScale(true); }
void Start() { // Time.timeScale = 0.25f; LeanTest.timeout = 46f; LeanTest.expected = 56; LeanTween.init(15 + 1200); // add a listener LeanTween.addListener(cube1, 0, eventGameObjectCalled); LeanTest.expect(LeanTween.isTweening() == false, "NOTHING TWEEENING AT BEGINNING"); LeanTest.expect(LeanTween.isTweening(cube1) == false, "OBJECT NOT TWEEENING AT BEGINNING"); LeanTween.scaleX(cube4, 2f, 0f).setOnComplete(() => { LeanTest.expect(cube4.transform.localScale.x == 2f, "TWEENED WITH ZERO TIME"); }); // dispatch event that is received LeanTween.dispatchEvent(0); LeanTest.expect(eventGameObjectWasCalled, "EVENT GAMEOBJECT RECEIVED"); // do not remove listener LeanTest.expect(LeanTween.removeListener(cube2, 0, eventGameObjectCalled) == false, "EVENT GAMEOBJECT NOT REMOVED"); // remove listener LeanTest.expect(LeanTween.removeListener(cube1, 0, eventGameObjectCalled), "EVENT GAMEOBJECT REMOVED"); // add a listener LeanTween.addListener(1, eventGeneralCalled); // dispatch event that is received LeanTween.dispatchEvent(1); LeanTest.expect(eventGeneralWasCalled, "EVENT ALL RECEIVED"); // remove listener LeanTest.expect(LeanTween.removeListener(1, eventGeneralCalled), "EVENT ALL REMOVED"); lt1Id = LeanTween.move(cube1, new Vector3(3f, 2f, 0.5f), 1.1f).id; LeanTween.move(cube2, new Vector3(-3f, -2f, -0.5f), 1.1f); LeanTween.reset(); // Queue up a bunch of tweens, cancel some of them but expect the remainder to finish GameObject[] cubes = new GameObject[99]; int[] tweenIds = new int[cubes.Length]; for (int i = 0; i < cubes.Length; i++) { GameObject c = cubeNamed("cancel" + i); tweenIds[i] = LeanTween.moveX(c, 100f, 1f).id; cubes [i] = c; } int onCompleteCount = 0; LeanTween.delayedCall(cubes[0], 0.2f, () => { for (int i = 0; i < cubes.Length; i++) { if (i % 3 == 0) { LeanTween.cancel(cubes [i]); } else if (i % 3 == 1) { LeanTween.cancel(tweenIds[i]); } else if (i % 3 == 2) { LTDescr descr = LeanTween.descr(tweenIds[i]); // Debug.Log("descr:"+descr); descr.setOnComplete(() => { onCompleteCount++; // Debug.Log("onCompleteCount:"+onCompleteCount); if (onCompleteCount >= 33) { LeanTest.expect(true, "CANCELS DO NOT EFFECT FINISHING"); } }); } } }); Vector3[] splineArr = new Vector3[] { new Vector3(-1f, 0f, 0f), new Vector3(0f, 0f, 0f), new Vector3(4f, 0f, 0f), new Vector3(20f, 0f, 0f), new Vector3(30f, 0f, 0f) }; LTSpline cr = new LTSpline(splineArr); cr.place(cube4.transform, 0.5f); LeanTest.expect((Vector3.Distance(cube4.transform.position, new Vector3(10f, 0f, 0f)) <= 0.7f), "SPLINE POSITIONING AT HALFWAY", "position is:" + cube4.transform.position + " but should be:(10f,0f,0f)"); LeanTween.color(cube4, Color.green, 0.01f); // Debug.Log("Point 2:"+cr.ratioAtPoint(splineArr[2])); // OnStart Speed Test for ignoreTimeScale vs normal timeScale GameObject cubeDest = cubeNamed("cubeDest"); Vector3 cubeDestEnd = new Vector3(100f, 20f, 0f); LeanTween.move(cubeDest, cubeDestEnd, 0.7f); GameObject cubeToTrans = cubeNamed("cubeToTrans"); LeanTween.move(cubeToTrans, cubeDest.transform, 1.2f).setEase(LeanTweenType.easeOutQuad).setOnComplete(() => { LeanTest.expect(cubeToTrans.transform.position == cubeDestEnd, "MOVE TO TRANSFORM WORKS"); }); GameObject cubeDestroy = cubeNamed("cubeDestroy"); LeanTween.moveX(cubeDestroy, 200f, 0.05f).setDelay(0.02f).setDestroyOnComplete(true); LeanTween.moveX(cubeDestroy, 200f, 0.1f).setDestroyOnComplete(true).setOnComplete(() => { LeanTest.expect(true, "TWO DESTROY ON COMPLETE'S SUCCEED"); }); GameObject cubeSpline = cubeNamed("cubeSpline"); LeanTween.moveSpline(cubeSpline, new Vector3[] { new Vector3(0.5f, 0f, 0.5f), new Vector3(0.75f, 0f, 0.75f), new Vector3(1f, 0f, 1f), new Vector3(1f, 0f, 1f) }, 0.1f).setOnComplete(() => { LeanTest.expect(Vector3.Distance(new Vector3(1f, 0f, 1f), cubeSpline.transform.position) < 0.01f, "SPLINE WITH TWO POINTS SUCCEEDS"); }); // This test works when it is positioned last in the test queue (probably worth fixing when you have time) GameObject jumpCube = cubeNamed("jumpTime"); jumpCube.transform.position = new Vector3(100f, 0f, 0f); jumpCube.transform.localScale *= 100f; int jumpTimeId = LeanTween.moveX(jumpCube, 200f, 1f).id; LeanTween.delayedCall(gameObject, 0.2f, () => { LTDescr d = LeanTween.descr(jumpTimeId); float beforeX = jumpCube.transform.position.x; d.setTime(0.5f); LeanTween.delayedCall(0.0f, () => { }).setOnStart(() => { float diffAmt = 1f; // This variable is dependent on a good frame-rate because it evalutes at the next Update beforeX += Time.deltaTime * 100f * 2f; LeanTest.expect(Mathf.Abs(jumpCube.transform.position.x - beforeX) < diffAmt, "CHANGING TIME DOESN'T JUMP AHEAD", "Difference:" + Mathf.Abs(jumpCube.transform.position.x - beforeX) + " beforeX:" + beforeX + " now:" + jumpCube.transform.position.x + " dt:" + Time.deltaTime); }); }); // Tween with time of zero is needs to be set to it's final value GameObject zeroCube = cubeNamed("zeroCube"); LeanTween.moveX(zeroCube, 10f, 0f).setOnComplete(() => { LeanTest.expect(zeroCube.transform.position.x == 10f, "ZERO TIME FINSHES CORRECTLY", "final x:" + zeroCube.transform.position.x); }); // Scale, and OnStart GameObject cubeScale = cubeNamed("cubeScale"); LeanTween.scale(cubeScale, new Vector3(5f, 5f, 5f), 0.01f).setOnStart(() => { LeanTest.expect(true, "ON START WAS CALLED"); }).setOnComplete(() => { LeanTest.expect(cubeScale.transform.localScale.z == 5f, "SCALE", "expected scale z:" + 5f + " returned:" + cubeScale.transform.localScale.z); }); // Rotate GameObject cubeRotate = cubeNamed("cubeRotate"); LeanTween.rotate(cubeRotate, new Vector3(0f, 180f, 0f), 0.02f).setOnComplete(() => { LeanTest.expect(cubeRotate.transform.eulerAngles.y == 180f, "ROTATE", "expected rotate y:" + 180f + " returned:" + cubeRotate.transform.eulerAngles.y); }); // RotateAround GameObject cubeRotateA = cubeNamed("cubeRotateA"); LeanTween.rotateAround(cubeRotateA, Vector3.forward, 90f, 0.3f).setOnComplete(() => { LeanTest.expect(cubeRotateA.transform.eulerAngles.z == 90f, "ROTATE AROUND", "expected rotate z:" + 90f + " returned:" + cubeRotateA.transform.eulerAngles.z); }); // RotateAround 360 GameObject cubeRotateB = cubeNamed("cubeRotateB"); cubeRotateB.transform.position = new Vector3(200f, 10f, 8f); LeanTween.rotateAround(cubeRotateB, Vector3.forward, 360f, 0.3f).setPoint(new Vector3(5f, 3f, 2f)).setOnComplete(() => { LeanTest.expect(cubeRotateB.transform.position.ToString() == (new Vector3(200f, 10f, 8f)).ToString(), "ROTATE AROUND 360", "expected rotate pos:" + (new Vector3(200f, 10f, 8f)) + " returned:" + cubeRotateB.transform.position); }); // Alpha, onUpdate with passing value, onComplete value LeanTween.alpha(cubeAlpha1, 0.5f, 0.1f).setOnUpdate((float val) => { LeanTest.expect(val != 0f, "ON UPDATE VAL"); }).setOnCompleteParam("Hi!").setOnComplete((object completeObj) => { LeanTest.expect(((string)completeObj) == "Hi!", "ONCOMPLETE OBJECT"); LeanTest.expect(cubeAlpha1.GetComponent <Renderer>().material.color.a == 0.5f, "ALPHA"); }); // Color float onStartTime = -1f; LeanTween.color(cubeAlpha2, Color.cyan, 0.3f).setOnComplete(() => { LeanTest.expect(cubeAlpha2.GetComponent <Renderer>().material.color == Color.cyan, "COLOR"); LeanTest.expect(onStartTime >= 0f && onStartTime < Time.time, "ON START", "onStartTime:" + onStartTime + " time:" + Time.time); }).setOnStart(() => { onStartTime = Time.time; }); // moveLocalY (make sure uses y values) Vector3 beforePos = cubeAlpha1.transform.position; LeanTween.moveY(cubeAlpha1, 3f, 0.2f).setOnComplete(() => { LeanTest.expect(cubeAlpha1.transform.position.x == beforePos.x && cubeAlpha1.transform.position.z == beforePos.z, "MOVE Y"); }); Vector3 beforePos2 = cubeAlpha2.transform.localPosition; LeanTween.moveLocalZ(cubeAlpha2, 12f, 0.2f).setOnComplete(() => { LeanTest.expect(cubeAlpha2.transform.localPosition.x == beforePos2.x && cubeAlpha2.transform.localPosition.y == beforePos2.y, "MOVE LOCAL Z", "ax:" + cubeAlpha2.transform.localPosition.x + " bx:" + beforePos.x + " ay:" + cubeAlpha2.transform.localPosition.y + " by:" + beforePos2.y); }); AudioClip audioClip = LeanAudio.createAudio(new AnimationCurve(new Keyframe(0f, 1f, 0f, -1f), new Keyframe(1f, 0f, -1f, 0f)), new AnimationCurve(new Keyframe(0f, 0.001f, 0f, 0f), new Keyframe(1f, 0.001f, 0f, 0f)), LeanAudio.options()); LeanTween.delayedSound(gameObject, audioClip, new Vector3(0f, 0f, 0f), 0.1f).setDelay(0.2f).setOnComplete(() => { LeanTest.expect(Time.time > 0, "DELAYED SOUND"); }); // Easing Methods int totalEasingCheck = 0; int totalEasingCheckSuccess = 0; for (int j = 0; j < 2; j++) { bool isCheckingFrom = j == 1; int totalTweenTypeLength = (int)LeanTweenType.easeShake; for (int i = (int)LeanTweenType.notUsed; i < totalTweenTypeLength; i++) { LeanTweenType easeType = (LeanTweenType)i; GameObject cube = cubeNamed("cube" + easeType); LTDescr descr = LeanTween.moveLocalX(cube, 5, 0.1f).setOnComplete((object obj) => { GameObject cubeIn = obj as GameObject; totalEasingCheck++; if (cubeIn.transform.position.x == 5f) { totalEasingCheckSuccess++; } if (totalEasingCheck == (2 * totalTweenTypeLength)) { LeanTest.expect(totalEasingCheck == totalEasingCheckSuccess, "EASING TYPES"); } }).setOnCompleteParam(cube); if (isCheckingFrom) { descr.setFrom(-5f); } } } // value2 bool value2UpdateCalled = false; LeanTween.value(gameObject, new Vector2(0, 0), new Vector2(256, 96), 0.1f).setOnUpdate((Vector2 value) => { value2UpdateCalled = true; }); LeanTween.delayedCall(0.2f, () => { LeanTest.expect(value2UpdateCalled, "VALUE2 UPDATE"); }); // check descr // LTDescr descr2 = LeanTween.descr( descrId ); // LeanTest.expect(descr2 == null,"DESCRIPTION STARTS AS NULL"); StartCoroutine(timeBasedTesting()); }
private void buildTween(LeanTweenItem item, float delayAdd, bool generateCode) { float delay = item.delay + delayAdd; bool code = generateCode; float d = item.duration; // Debug.Log("item:"+item.action); if (item.action == TweenAction.ALPHA) { tween = code ? append("alpha", item.to.x, d) : LeanTween.alpha(gameObject, item.to.x, d); } else if (item.action == TweenAction.ALPHA_VERTEX) { tween = code ? append("alphaVertex", item.to.x, d) : LeanTween.alphaVertex(gameObject, item.to.x, d); } else if (item.action == TweenAction.MOVE) { tween = code ? append("move", item.to, d) : LeanTween.move(gameObject, item.to, d); } else if (item.action == TweenAction.MOVE_LOCAL) { tween = code ? append("moveLocal", item.to, d) : LeanTween.moveLocal(gameObject, item.to, d); } else if (item.action == TweenAction.MOVE_LOCAL_X) { tween = code ? append("moveLocalX", item.to.x, d) : LeanTween.moveLocalX(gameObject, item.to.x, d); } else if (item.action == TweenAction.MOVE_LOCAL_Y) { tween = code ? append("moveLocalY", item.to.x, d) : LeanTween.moveLocalY(gameObject, item.to.x, d); } else if (item.action == TweenAction.MOVE_LOCAL_Z) { tween = code ? append("moveLocalZ", item.to.x, d) : LeanTween.moveLocalZ(gameObject, item.to.x, d); } else if (item.action == TweenAction.MOVE_X) { tween = code ? append("moveX", item.to.x, d) : LeanTween.moveX(gameObject, item.to.x, d); } else if (item.action == TweenAction.MOVE_Y) { tween = code ? append("moveY", item.to.x, d) : LeanTween.moveY(gameObject, item.to.x, d); } else if (item.action == TweenAction.MOVE_Z) { tween = code ? append("moveZ", item.to.x, d) : LeanTween.moveZ(gameObject, item.to.x, d); } else if (item.action == TweenAction.MOVE_CURVED) { tween = code ? append("move", item.bezierPath ? item.bezierPath.vec3 : null, d) : LeanTween.move(gameObject, item.bezierPath.vec3, d); if (item.orientToPath) { if (code) { codeBuild.Append(".setOrientToPath(" + item.orientToPath + ")"); } else { tween.setOrientToPath(item.orientToPath); } } if (item.isPath2d) { if (code) { codeBuild.Append(".setOrientToPath2d(true)"); } else { tween.setOrientToPath2d(item.isPath2d); } } } else if (item.action == TweenAction.MOVE_CURVED_LOCAL) { tween = code ? append("moveLocal", item.bezierPath ? item.bezierPath.vec3 : null, d) : LeanTween.moveLocal(gameObject, item.bezierPath.vec3, d); if (item.orientToPath) { if (code) { codeBuild.Append(".setOrientToPath(" + item.orientToPath + ")"); } else { tween.setOrientToPath(item.orientToPath); } } if (item.isPath2d) { if (code) { codeBuild.Append(".setOrientToPath2d(true)"); } else { tween.setOrientToPath2d(item.isPath2d); } } } else if (item.action == TweenAction.MOVE_SPLINE) { tween = code ? append("moveSpline", item.splinePath ? item.splinePath.splineVector() : null, d) : LeanTween.moveSpline(gameObject, item.splinePath.splineVector(), d); if (item.orientToPath) { if (code) { codeBuild.Append(".setOrientToPath(" + item.orientToPath + ")"); } else { tween.setOrientToPath(item.orientToPath); } } if (item.isPath2d) { if (code) { codeBuild.Append(".setOrientToPath2d(true)"); } else { tween.setOrientToPath2d(item.isPath2d); } } } else if (item.action == TweenAction.ROTATE) { tween = code ? append("rotate", item.to, d) : LeanTween.rotate(gameObject, item.to, d); } else if (item.action == TweenAction.ROTATE_AROUND) { if (generateCode) { codeBuild.Append(tabs + "LeanTween.rotateAround(gameObject, " + vecToStr(item.axis) + ", " + item.to.x + "f , " + d + "f)"); } else { tween = LeanTween.rotateAround(gameObject, item.axis, item.to.x, d); } } else if (item.action == TweenAction.ROTATE_AROUND_LOCAL) { if (generateCode) { codeBuild.Append(tabs + "LeanTween.rotateAroundLocal(gameObject, " + vecToStr(item.axis) + ", " + item.to.x + "f , " + d + "f)"); } else { tween = LeanTween.rotateAroundLocal(gameObject, item.axis, item.to.x, d); } } else if (item.action == TweenAction.ROTATE_LOCAL) { tween = code ? append("rotateLocal", item.to, d) : LeanTween.rotateLocal(gameObject, item.to, d); } else if (item.action == TweenAction.ROTATE_X) { tween = code ? append("rotateX", item.to.x, d) : LeanTween.rotateX(gameObject, item.to.x, d); } else if (item.action == TweenAction.ROTATE_Y) { tween = code ? append("rotateY", item.to.x, d) : LeanTween.rotateY(gameObject, item.to.x, d); } else if (item.action == TweenAction.ROTATE_Z) { tween = code ? append("rotateZ", item.to.x, d) : LeanTween.rotateZ(gameObject, item.to.x, d); } else if (item.action == TweenAction.SCALE) { tween = code ? append("scale", item.to, d) : LeanTween.scale(gameObject, item.to, d); } else if (item.action == TweenAction.SCALE_X) { tween = code ? append("scaleX", item.to.x, d) : LeanTween.scaleX(gameObject, item.to.x, d); } else if (item.action == TweenAction.SCALE_Y) { tween = code ? append("scaleY", item.to.x, d) : LeanTween.scaleY(gameObject, item.to.x, d); } else if (item.action == TweenAction.SCALE_Z) { tween = code ? append("scaleZ", item.to.x, d) : LeanTween.scaleZ(gameObject, item.to.x, d); } #if !UNITY_4_3 && !UNITY_4_5 else if (item.action == TweenAction.CANVAS_MOVE) { tween = code ? appendRect("move", item.to, d) : LeanTween.move(GetComponent <RectTransform>(), item.to, d); } else if (item.action == TweenAction.CANVAS_SCALE) { tween = code ? appendRect("scale", item.to, d) : LeanTween.scale(GetComponent <RectTransform>(), item.to, d); } else if (item.action == TweenAction.CANVAS_ROTATEAROUND) { if (generateCode) { codeBuild.Append(tabs + "LeanTween.rotateAround(rectTransform, " + vecToStr(item.axis) + ", " + item.to.x + "f , " + d + "f)"); } else { tween = LeanTween.rotateAround(GetComponent <RectTransform>(), item.axis, item.to.x, d); } } else if (item.action == TweenAction.CANVAS_ROTATEAROUND_LOCAL) { if (generateCode) { codeBuild.Append(tabs + "LeanTween.rotateAroundLocal(rectTransform, " + vecToStr(item.axis) + ", " + item.to.x + "f , " + d + "f)"); } else { tween = LeanTween.rotateAroundLocal(GetComponent <RectTransform>(), item.axis, item.to.x, d); } } else if (item.action == TweenAction.CANVAS_ALPHA) { tween = code ? appendRect("alpha", item.to.x, d) : LeanTween.alpha(GetComponent <RectTransform>(), item.to.x, d); } else if (item.action == TweenAction.CANVAS_COLOR) { tween = code ? appendRect("color", item.colorTo, d) : LeanTween.color(GetComponent <RectTransform>(), item.colorTo, d); } else if (item.action == TweenAction.TEXT_ALPHA) { tween = code ? appendRect("textAlpha", item.to.x, d) : LeanTween.textAlpha(GetComponent <RectTransform>(), item.to.x, d); } else if (item.action == TweenAction.TEXT_COLOR) { tween = code ? appendRect("textColor", item.colorTo, d) : LeanTween.textColor(GetComponent <RectTransform>(), item.colorTo, d); } else if (item.action == TweenAction.CANVAS_PLAYSPRITE) { if (generateCode) { codeBuild.Append(tabs + "LeanTween.play(rectTransform, sprites).setFrameRate(" + item.frameRate + "f)"); } else { tween = LeanTween.play(GetComponent <RectTransform>(), item.sprites).setFrameRate(item.frameRate); } } #endif else if (item.action == TweenAction.COLOR) { tween = code ? append("color", item.colorTo, d) : LeanTween.color(gameObject, item.colorTo, d); } else if (item.action == TweenAction.DELAYED_SOUND) { if (generateCode) { codeBuild.Append(tabs + "LeanTween.delayedSound(gameObject, passAudioClipHere, " + vecToStr(item.from) + ", " + d + "f)"); } else { tween = LeanTween.delayedSound(gameObject, item.audioClip, item.from, item.duration); } } else { tween = null; Debug.Log("The tween '" + item.action.ToString() + "' has not been implemented. info item:" + item); return; } // Append Extras if (generateCode) { if (delay > 0f) { codeBuild.Append(".setDelay(" + delay + "f)"); } } else { tween = tween.setDelay(delay); } if (item.ease == LeanTweenType.animationCurve) { if (generateCode) { codeBuild.Append(".setEase("); append(item.animationCurve); codeBuild.Append(")"); } else { tween.setEase(item.animationCurve); } } else { if (generateCode) { if (item.ease != LeanTweenType.linear) { codeBuild.Append(".setEase(LeanTweenType." + item.ease + ")"); } } else { tween.setEase(item.ease); } } // Debug.Log("curve:"+item.animationCurve+" item.ease:"+item.ease); if (item.between == LeanTweenBetween.FromTo) { if (generateCode) { codeBuild.Append(".setFrom(" + item.from + ")"); } else { tween.setFrom(item.from); } } if (item.doesLoop) { if (generateCode) { codeBuild.Append(".setRepeat(" + item.loopCount + ")"); } else { tween.setRepeat(item.loopCount); } if (item.loopType == LeanTweenType.pingPong) { if (generateCode) { codeBuild.Append(".setLoopPingPong()"); } else { tween.setLoopPingPong(); } } } if (generateCode) { codeBuild.Append(";\n"); } }