protected override void OnSkillInterrupt()
 {
     base.OnSkillInterrupt();
     this.unit.skillManager.DestroyActions();
     this.unit.highEffManager.stopHighEffeCoroutine();
     LSDebug.log("skillinterrupted!");
 }
Exemple #2
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 public static void finishFunc()
 {
     LSDebug.FuncCall funcCall = LSDebug.funcStacks.Pop();
     LSDebug.log(string.Format("function call: {0,-50} takes time:{1,-10}", funcCall.func, (DateTime.Now - funcCall.callTiming).TotalSeconds));
 }