public void DropMe(int x, int y, int z, L2Character dropper, L2Character killer, int seconds) { X = x; Y = y; Z = z; DropItem pk = new DropItem(this); if (dropper != null) { Dropper = dropper.ObjId; } Location = ItemLocation.Void; killer?.AddKnownObject(this, pk, true); L2World.Instance.AddObject(this); }