Exemple #1
0
    void OnTriggerStay()
    {
        if (!activated)
        {
            triggerTimer += Time.deltaTime;
            Debug.Log("loading...");

            // activate after a few seconds
            if (triggerTimer > timerLimit)
            {
                activated = true;
                gui.TurnOnGUI(this.gameObject);

                // start knowledge drop
                kDrop.TurnOn();
            }
        }
    }