/// <summary> /// Extends ConvertTo so that methods that return a specific type object given a Type parameter can be /// used as generic method and casting is not required. /// <example> /// typeconverter.ConvertTo<int>(value); /// </example> /// </summary> public static T ConvertTo <T>(this KeysConverter typeconverter, Object value) { if (typeconverter == null) { throw new ArgumentNullException("typeconverter"); } return((T)typeconverter.ConvertTo(value, typeof(T))); }
/// <summary> /// Extends ConvertTo so that methods that return a specific type object given a Type parameter can be /// used as generic method and casting is not required. /// <example> /// keysconverter.ConvertTo<int>(context, culture, value); /// </example> /// </summary> public static T ConvertTo <T>(this KeysConverter keysconverter, System.ComponentModel.ITypeDescriptorContext context, System.Globalization.CultureInfo culture, Object value) { if (keysconverter == null) { throw new ArgumentNullException("keysconverter"); } return((T)keysconverter.ConvertTo(context, culture, value, typeof(T))); }
/// <summary> /// Convert KeyCode to char. Return char MinValue if it can´t convert the value /// </summary> /// <param name="key"></param> /// <returns>char</returns> public static char KeyCodeToChar(int key) { KeysConverter kc = new KeysConverter(); try { char keyChar = (char)kc.ConvertTo(key, typeof(char)); return(keyChar); } catch (Exception) { return(char.MinValue); } }
private void HandleKey(Keys key) { if (!chkDirectMode.Checked) { return; } var cvt = new KeysConverter(); var shortcut = (string)cvt.ConvertTo(key, typeof(string)); var preset = _buttons.FirstOrDefault(p => p.shortcut != null && p.shortcut.Equals(shortcut)); if (preset != null) { var _ = _lgService.ApplyPreset(preset); } }
private LgPreset GeneratePreset(string name, string step = null, string appId = null, Keys key = Keys.None) { var preset = new LgPreset(); var cvt = new KeysConverter(); var shortcut = key != Keys.None ? (string)cvt.ConvertTo(key, typeof(string)) : null; preset.name = name; preset.appId = appId; preset.shortcut = shortcut; if (appId == null) { preset.steps.Add(step == null ? name : step); } return(preset); }
protected override void OnKeyDown(KeyEventArgs e) { base.OnKeyDown(e); if (e.KeyData == (Keys.Alt | Keys.Menu) || e.KeyData == (Keys.ControlKey | Keys.Control) || e.KeyData == (Keys.ShiftKey | Keys.Shift)) { return; } if (e.KeyData == Keys.Delete) { Text = ""; } else { Text = (string)_keysConverter.ConvertTo(e.KeyData, typeof(string)); } e.Handled = true; }
public bool TryProcessEvent(KeyboardEvent evnt, out string result) { result = string.Empty; if (!evnt.IsChar) { Keys keyCode = evnt.Keys & Keys.KeyCode; switch (keyCode) { case Keys.LControlKey: case Keys.RControlKey: case Keys.LShiftKey: case Keys.RShiftKey: case Keys.RMenu: case Keys.LMenu: return(true); } if (evnt.Keys.HasFlag((Keys)524288)) { return(false); } if (!evnt.Keys.HasFlag(Keys.Control) && !evnt.Keys.HasFlag(Keys.Alt)) { return(false); } if (evnt.Keys == Keys.Alt || evnt.Keys == Keys.Control) { return(false); } //Keys n = keyCode & ~(Keys.LControlKey | Keys.RControlKey | Keys.LShiftKey | Keys.RShiftKey | Keys.LMenu | Keys.RMenu); //if (n == Keys.None) return true; result = (string)_keysConverter.ConvertTo(evnt.Keys, typeof(string)); return(true); } return(false); }
private void HandleKey(Keys key) { var cvt = new KeysConverter(); var shortcut = (string)cvt.ConvertTo(key, typeof(string)); }
public static Enum[] ConvertToEnumArray(Keys keys) { return((Enum[])kc.ConvertTo(keys, typeof(Enum[]))); }