public static IObservable <Unit> OnAnyKeyDownAsObservable(this Component component) =>
 KeyInputUtil.CreateSubject(KeyInputUtil.InputType.anyKeyDown)
 .TakeUntilDestroy(component);
 public static IObservable <Unit> OnKeyDownAsObservable(this Component component, KeyCode keyCode) =>
 KeyInputUtil.CreateSubject(KeyInputUtil.InputType.GetKeyDown, keyCode)
 .TakeUntilDestroy(component);
Exemple #3
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 public static IObservable <Unit> GetKey(KeyCode keyCode) =>
 KeyInputUtil.CreateSubject(KeyInputUtil.InputType.GetKey, keyCode);