public static IObservable <Unit> OnAnyKeyDownAsObservable(this Component component) =>
 KeyInputUtil.CreateSubject(KeyInputUtil.InputType.anyKeyDown)
 .TakeUntilDestroy(component);
 public static IObservable <Unit> OnKeyDownAsObservable(this Component component, KeyCode keyCode) =>
 KeyInputUtil.CreateSubject(KeyInputUtil.InputType.GetKeyDown, keyCode)
 .TakeUntilDestroy(component);
Ejemplo n.º 3
0
 public static IObservable <Unit> GetKey(KeyCode keyCode) =>
 KeyInputUtil.CreateSubject(KeyInputUtil.InputType.GetKey, keyCode);