Exemple #1
0
 public static void HSL(myUIObject obj, KEY_FRAME keyframe, Vector3 start, Vector3 target, float onceLength, bool loop, float offset)
 {
     CMD(out CommandWindowHSL cmd, false, false);
     cmd.mKeyframe   = keyframe;
     cmd.mLoop       = loop;
     cmd.mOnceLength = onceLength;
     cmd.mOffset     = offset;
     cmd.mStartHSL   = start;
     cmd.mTargetHSL  = target;
     pushCommand(cmd, obj);
 }
Exemple #2
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 public static void FILL_EX(myUIObject obj, KEY_FRAME keyframe, float start, float target, float time, KeyFrameCallback doingCallback, KeyFrameCallback doneCallback)
 {
     CMD(out CommandWindowFill cmd, false);
     cmd.mStartValue    = start;
     cmd.mTargetValue   = target;
     cmd.mOnceLength    = time;
     cmd.mKeyframe      = keyframe;
     cmd.mDoingCallback = doingCallback;
     cmd.mDoneCallback  = doneCallback;
     pushCommand(cmd, obj);
 }
Exemple #3
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 public static void LUM(myUIObject obj, KEY_FRAME keyframe, float start, float target, float onceLength, bool loop, float offset)
 {
     CMD(out CommandWindowLum cmd, false, false);
     cmd.mKeyframe   = keyframe;
     cmd.mLoop       = loop;
     cmd.mOnceLength = onceLength;
     cmd.mOffset     = offset;
     cmd.mStartLum   = start;
     cmd.mTargetLum  = target;
     pushCommand(cmd, obj);
 }
 public override void resetProperty()
 {
     base.resetProperty();
     mRotList       = null;
     mDoingCallback = null;
     mDoneCallback  = null;
     mKeyframe      = KEY_FRAME.NONE;
     mOnceLength    = 1.0f;
     mOffset        = 0.0f;
     mFullOnce      = false;
     mLoop          = false;
 }
Exemple #5
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 public static void AUDIO_VOLUME_EX(KEY_FRAME keyframe, float start, float target, float onceLength, SOUND_DEFINE volumeCoeSound, bool loop, KeyFrameCallback fadingCallback, KeyFrameCallback fadeDoneCallback)
 {
     CMD(out CommandGameSceneAudioVolume cmd, false);
     cmd.mKeyframe         = keyframe;
     cmd.mStartVolume      = start;
     cmd.mTargetVolume     = target;
     cmd.mSoundVolumeCoe   = volumeCoeSound;
     cmd.mOnceLength       = onceLength;
     cmd.mLoop             = loop;
     cmd.mFadingCallback   = fadingCallback;
     cmd.mFadeDoneCallback = fadeDoneCallback;
     pushCommand(cmd, mGameSceneManager.getCurScene());
 }
Exemple #6
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 public override void resetProperty()
 {
     base.resetProperty();
     mValueKeyFrame = null;
     mDoingCallBack = null;
     mDoneCallBack  = null;
     mValueOffset   = Vector3.zero;
     mOffset        = 0.0f;
     mSpeed         = 1.0f;
     mLoop          = false;
     mFullOnce      = false;
     mKeyframe      = KEY_FRAME.NONE;
 }
 public static void TIME_EX(KEY_FRAME keyframe, float start, float target, float onceLength, bool loop, float offset, KeyFrameCallback doingCallBack, KeyFrameCallback doneCallback)
 {
     CMD(out CommandTimeManagerScaleTime cmd, false, false);
     cmd.mKeyframe      = keyframe;
     cmd.mOnceLength    = onceLength;
     cmd.mStartScale    = start;
     cmd.mTargetScale   = target;
     cmd.mOffset        = offset;
     cmd.mLoop          = loop;
     cmd.mDoingCallBack = doingCallBack;
     cmd.mDoneCallBack  = doneCallback;
     pushCommand(cmd, mTimeManager);
 }
 public override void resetProperty()
 {
     base.resetProperty();
     mDoingCallback = null;
     mDoneCallback  = null;
     mStartScale    = Vector3.one;
     mTargetScale   = Vector3.one;
     mKeyframe      = KEY_FRAME.NONE;
     mOnceLength    = 1.0f;
     mOffset        = 0.0f;
     mFullOnce      = false;
     mLoop          = false;
 }
Exemple #9
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 public override void resetProperty()
 {
     base.resetProperty();
     mFadingCallback   = null;
     mFadeDoneCallback = null;
     mSoundVolumeCoe   = SOUND_DEFINE.MIN;
     mKeyframe         = KEY_FRAME.NONE;
     mStartVolume      = 0.0f;
     mTargetVolume     = 0.0f;
     mOnceLength       = 0.0f;
     mOffset           = 0.0f;
     mLoop             = false;
     mFullOnce         = true;
 }
Exemple #10
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 public static void ORTHO_SIZE_EX(GameCamera obj, KEY_FRAME keyframe, float startFOV, float targetFOV, float onceLength, bool loop, float offset, KeyFrameCallback doingCallBack, KeyFrameCallback doneCallback)
 {
     if (obj == null)
     {
         return;
     }
     CMD(out CommandCameraOrthoSize cmd, false, false);
     cmd.mKeyframe        = keyframe;
     cmd.mOnceLength      = onceLength;
     cmd.mStartOrthoSize  = startFOV;
     cmd.mTargetOrthoSize = targetFOV;
     cmd.mOffset          = offset;
     cmd.mLoop            = loop;
     cmd.mDoingCallback   = doingCallBack;
     cmd.mDoneCallback    = doneCallback;
     pushCommand(cmd, obj);
 }
Exemple #11
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 public static void COLOR_EX(myUIObject obj, KEY_FRAME keyframe, Color start, Color target, float onceLength, bool loop, float offset, KeyFrameCallback doingCallback, KeyFrameCallback doneCallback)
 {
     if (keyframe == KEY_FRAME.NONE || isFloatZero(onceLength))
     {
         logError("时间或关键帧不能为空,如果要停止组件,请使用void ALPHA(myUIObject obj, float alpha)");
         return;
     }
     CMD(out CommandWindowColor cmd, false);
     cmd.mKeyframe      = keyframe;
     cmd.mLoop          = loop;
     cmd.mOnceLength    = onceLength;
     cmd.mOffset        = offset;
     cmd.mStartColor    = start;
     cmd.mTargetColor   = target;
     cmd.mDoingCallback = doingCallback;
     cmd.mDoneCallback  = doneCallback;
     pushCommand(cmd, obj);
 }
Exemple #12
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 public static void ALPHA_EX(MovableObject obj, KEY_FRAME keyframe, float start, float target, float onceLength, bool loop, float offset, KeyFrameCallback doingCallback, KeyFrameCallback doneCallback)
 {
     if (obj == null)
     {
         return;
     }
     if (keyframe == KEY_FRAME.NONE || isFloatZero(onceLength))
     {
         logError("时间或关键帧不能为空,如果要停止组件,请使用void ALPHA(MovableObject obj, float alpha)");
         return;
     }
     CMD(out CommandMovableObjectAlpha cmd, false);
     cmd.mKeyframe      = keyframe;
     cmd.mLoop          = loop;
     cmd.mOnceLength    = onceLength;
     cmd.mOffset        = offset;
     cmd.mStartAlpha    = start;
     cmd.mTargetAlpha   = target;
     cmd.mDoingCallback = doingCallback;
     cmd.mDoneCallback  = doneCallback;
     pushCommand(cmd, obj);
 }
Exemple #13
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 public static void COLOR(myUIObject obj, KEY_FRAME keyframe, Color start, Color target, float onceLength)
 {
     COLOR_EX(obj, keyframe, start, target, onceLength, false, 0.0f, null, null);
 }
Exemple #14
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 public static void LUM(myUIObject obj, KEY_FRAME keyframe, float start, float target, float onceLength)
 {
     LUM(obj, keyframe, start, target, onceLength, false, 0.0f);
 }
Exemple #15
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 public static CommandTimeManagerScaleTime TIME_DELAY_EX(IDelayCmdWatcher watcher, float delayTime, KEY_FRAME keyframe, float start, float target, float onceLength, bool loop, float offset, KeyFrameCallback movingCallback, KeyFrameCallback moveDoneCallback)
 {
     CMD(out CommandTimeManagerScaleTime cmd, false, true);
     cmd.mKeyframe      = keyframe;
     cmd.mStartScale    = start;
     cmd.mTargetScale   = target;
     cmd.mOnceLength    = onceLength;
     cmd.mOffset        = offset;
     cmd.mLoop          = loop;
     cmd.mDoingCallBack = movingCallback;
     cmd.mDoneCallBack  = moveDoneCallback;
     pushDelayCommand(cmd, mTimeManager, delayTime, watcher);
     cmd.setIgnoreTimeScale(true);
     return(cmd);
 }
Exemple #16
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 public static void HSL(myUIObject obj, KEY_FRAME keyframe, Vector3 start, Vector3 target, float onceLength)
 {
     HSL(obj, keyframe, start, target, onceLength, false, 0.0f);
 }
Exemple #17
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 public static void FOV(GameCamera obj, KEY_FRAME keyframe, float start, float target, float onceLength)
 {
     FOV_EX(obj, keyframe, start, target, onceLength, false, 0.0f, null, null);
 }
Exemple #18
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 public static CommandWindowColor COLOR_DELAY_EX(IDelayCmdWatcher watcher, myUIObject obj, float delayTime, KEY_FRAME keyframe, Color start, Color target, float onceLength, KeyFrameCallback doingCallback, KeyFrameCallback doneCallback)
 {
     return(COLOR_DELAY_EX(watcher, obj, delayTime, keyframe, start, target, onceLength, false, 0.0f, doingCallback, doneCallback));
 }
Exemple #19
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 public static CommandWindowColor COLOR_DELAY_EX(IDelayCmdWatcher watcher, myUIObject obj, float delayTime, KEY_FRAME keyframe, Color start, Color target, float onceLength, bool loop, float offset, KeyFrameCallback doingCallback, KeyFrameCallback doneCallback)
 {
     if (keyframe == KEY_FRAME.NONE || isFloatZero(onceLength))
     {
         logError("时间或关键帧不能为空,如果要停止组件,请使用CommandWindowAlpha ALPHA_DELAY(IDelayCmdWatcher watcher, myUIObject obj, float delayTime, float alpha)");
         return(null);
     }
     CMD(out CommandWindowColor cmd, false, true);
     cmd.mKeyframe      = keyframe;
     cmd.mLoop          = loop;
     cmd.mOnceLength    = onceLength;
     cmd.mOffset        = offset;
     cmd.mStartColor    = start;
     cmd.mTargetColor   = target;
     cmd.mDoingCallback = doingCallback;
     cmd.mDoneCallback  = doneCallback;
     pushDelayCommand(cmd, obj, delayTime, watcher);
     return(cmd);
 }
Exemple #20
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 public static CommandMovableObjectAlpha ALPHA_DELAY_EX(IDelayCmdWatcher watcher, MovableObject obj, float delayTime, KEY_FRAME keyframe, float start, float target, float onceLength, KeyFrameCallback doingCallback, KeyFrameCallback doneCallback)
 {
     return(ALPHA_DELAY_EX(watcher, obj, delayTime, keyframe, start, target, onceLength, false, 0.0f, doingCallback, doneCallback));
 }
Exemple #21
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 public static CommandWindowColor COLOR_DELAY(IDelayCmdWatcher watcher, myUIObject obj, float delayTime, KEY_FRAME keyframe, Color start, Color target, float onceLength, bool loop, float offset)
 {
     return(COLOR_DELAY_EX(watcher, obj, delayTime, keyframe, start, target, onceLength, loop, offset, null, null));
 }
Exemple #22
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 public static CommandMovableObjectAlpha ALPHA_DELAY(IDelayCmdWatcher watcher, MovableObject obj, float delayTime, KEY_FRAME keyframe, float start, float target, float onceLength, bool loop, float offset)
 {
     return(ALPHA_DELAY_EX(watcher, obj, delayTime, keyframe, start, target, onceLength, loop, offset, null, null));
 }
Exemple #23
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 public static void COLOR_EX(myUIObject obj, KEY_FRAME keyframe, Color start, Color target, float onceLength, KeyFrameCallback doingCallback, KeyFrameCallback doneCallback)
 {
     COLOR_EX(obj, keyframe, start, target, onceLength, false, 0.0f, doingCallback, doneCallback);
 }
Exemple #24
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 public static void FILL(myUIObject obj, KEY_FRAME keyframe, float start, float target, float time)
 {
     FILL_EX(obj, keyframe, start, target, time, null, null);
 }
Exemple #25
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 public static void ALPHA(MovableObject obj, KEY_FRAME keyframe, float start, float target, float onceLength, bool loop)
 {
     ALPHA_EX(obj, keyframe, start, target, onceLength, loop, 0.0f, null, null);
 }
Exemple #26
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 public static void ALPHA_EX(myUIObject obj, KEY_FRAME keyframe, float start, float target, float onceLength, KeyFrameCallback doingCallback, KeyFrameCallback doneCallback)
 {
     ALPHA_EX(obj, keyframe, start, target, onceLength, false, 0.0f, doingCallback, doneCallback);
 }
Exemple #27
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 public static void ALPHA(myUIObject obj, KEY_FRAME keyframe, float start, float target, float onceLength, bool loop, float offset)
 {
     ALPHA_EX(obj, keyframe, start, target, onceLength, loop, offset, null, null);
 }
Exemple #28
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 public static void ALPHA(myUIObject obj, KEY_FRAME keyframe, float start, float target, float onceLength)
 {
     ALPHA_EX(obj, keyframe, start, target, onceLength, false, 0.0f, null, null);
 }
Exemple #29
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 public static CommandWindowAlpha ALPHA_DELAY(IDelayCmdWatcher watcher, myUIObject obj, float delayTime, KEY_FRAME keyframe, float start, float target, float onceLength, bool loop)
 {
     return(ALPHA_DELAY_EX(watcher, obj, delayTime, keyframe, start, target, onceLength, loop, 0.0f, null, null));
 }
Exemple #30
0
 public static void COLOR(myUIObject obj, KEY_FRAME keyframe, Color start, Color target, float onceLength, bool loop, float offset)
 {
     COLOR_EX(obj, keyframe, start, target, onceLength, loop, offset, null, null);
 }