Exemple #1
0
    void Start()
    {
        Application.targetFrameRate = 30;
        Application.runInBackground = true;     // this is essential to keep connections without having focus.
        StartCoroutine(this.DisplayLogoRutin());

        utils = new JumpSceneAsyncUtility();
        //zc1415926
        StartCoroutine(utils.loadSceneAsync(nextSceneName));
        //StartCoroutine(utils.loadSceneAsync("MainMenu"));
        //this.StartGame();
    }
    void Start()
    {
        Application.targetFrameRate = 30;
        Application.runInBackground = true;     // this is essential to keep connections without having focus.
        StartCoroutine(this.DisplayLogoRutin());

        utils = new JumpSceneAsyncUtility();
        //zc1415926
        StartCoroutine(utils.loadSceneAsync(nextSceneName));
        //StartCoroutine(utils.loadSceneAsync("MainMenu"));
        //this.StartGame();
    }