"大掃除"}; //答えの日本語

    // Use this for initialization
    void Start ()
    {
        m_mainStep = Step.STEP_INIT;
        m_result = Result.RESULT_NONE;
        m_progress = 0;
        julius = GameObject.Find("Julius_client").GetComponent<Julius_Client>();

        m_timer = 0.0f;

        m_particleOK.Stop();
        m_particleNG.Stop();

    }
    // Initialization, fetching JuliusServer and Button Components
    void Awake()
    {
        juliusClient = GameObject.FindGameObjectWithTag ("Julius");
        juliusClientScript = juliusClient.GetComponent<Julius_Client>();
        if(juliusClient != null){
            Debug.Log ("JuliusClientFound");
        }
        if(juliusClientScript != null)
            Debug.Log("JuliusScriptFetched" );

        button = gameObject.GetComponent<Button>();
        buttonText = gameObject.GetComponentInChildren<Text>();
        if(button != null && buttonText != null)
            Debug.Log ("Button Components Fetched");
    }
	// Use this for initialization
	void Start () {
        text.text = "Hello World!";
        julius_client = gameObject.GetComponent<Julius_Client>();
	}