//设置摇杆控制对象 public void SetCallbackMoveFun(JoystickMove func) { m_callbackMove = func; }
void Start() { joystickMove = joystick.GetComponent <JoystickMove>(); gameScript = GameObject.Find("MOVABLE").GetComponent <GameScript>(); }
public void SetMoveCallbackFunc(JoystickMove moveFunc) { moveCallback = moveFunc; }
protected virtual void OnJoystickMove(IJoystickAxisEventArgs e) => JoystickMove?.Invoke(this, e);