private void t_Tick(object sender, EventArgs e) { if (joy != null && joy.GetButton(LiveTelemetry.Joystick_Button)) { Counter++; if (Counter >= 4 && Counter != 10) // Timer for resetting engine wear. { LiveTelemetry.StatusMenu = 0; Engine_Max = Telemetry.m.Sim.Player.Engine_Lifetime; Counter = 10; } } else { Counter = 0; } }