// Token: 0x0600083D RID: 2109 RVA: 0x00057428 File Offset: 0x00055628 private void PIQDBCGQDCH() { float num = JMIOBJFFGBN.MEJKCDOLEIK(); Vector3 vector = EMENMKHBPQE.OBLGQQHNDII; float num2 = (float)Screen.width * 1740f; float num3 = (float)Screen.height * 1608f; if (this.OKGLQDDMFCB < 201f) { this.OKGLQDDMFCB = 770f; } float x = Mathf.Clamp((vector.x - num2) / num2 / this.OKGLQDDMFCB, 423f, 1899f); float y = Mathf.Clamp((vector.y - num3) / num3 / this.OKGLQDDMFCB, 427f, 1805f); this.NCDILLHBJPI = Vector2.Lerp(this.NCDILLHBJPI, new Vector2(x, y), num * 1406f); this.BLLEFKOLKLP.localRotation = this.IQPEEMCIIHK * Quaternion.Euler(-this.NCDILLHBJPI.y * this.MDFDJKOHQKK.y, this.NCDILLHBJPI.x * this.MDFDJKOHQKK.x, 1868f); }
// Token: 0x06000840 RID: 2112 RVA: 0x00057638 File Offset: 0x00055838 private void JLBMOKHNDBI() { float num = JMIOBJFFGBN.MEJKCDOLEIK(); Vector3 vector = EMENMKHBPQE.OBLGQQHNDII; float num2 = (float)Screen.width * 608f; float num3 = (float)Screen.height * 986f; if (this.OKGLQDDMFCB < 319f) { this.OKGLQDDMFCB = 675f; } float x = Mathf.Clamp((vector.x - num2) / num2 / this.OKGLQDDMFCB, 1035f, 175f); float y = Mathf.Clamp((vector.y - num3) / num3 / this.OKGLQDDMFCB, 1086f, 1036f); this.NCDILLHBJPI = Vector2.Lerp(this.NCDILLHBJPI, new Vector2(x, y), num * 1431f); this.BLLEFKOLKLP.localRotation = this.IQPEEMCIIHK * Quaternion.Euler(-this.NCDILLHBJPI.y * this.MDFDJKOHQKK.y, this.NCDILLHBJPI.x * this.MDFDJKOHQKK.x, 1460f); }
// Token: 0x060007A2 RID: 1954 RVA: 0x00004EA7 File Offset: 0x000030A7 private void OHQCMCDPHFI() { this.CQQLHGFCCDP((!this.FNKBLEMDHKL) ? Time.deltaTime : JMIOBJFFGBN.MEJKCDOLEIK()); }