void Start() { // Spawn items for test ItemWorld.SpawnItem(new Vector3(-1, 1), new ItemsCollection.Apple()); ItemWorld.SpawnItem(new Vector3(1, 1), new ItemsCollection.GoldenKey()); ItemWorld.SpawnItem(new Vector3(0, 1), new ItemsCollection.GoldenKey()); ItemWorld.SpawnItem(new Vector3(2, 1), new ItemsCollection.GoldenKey()); ItemWorld.SpawnItem(new Vector3(2.5f, 1), new ItemsCollection.GoldenKey()); ItemWorld.SpawnItem(new Vector2(3, 2), new ItemsCollection.Apple()); //--------------------- }