void Start()
 {
     // Spawn items for test
     ItemWorld.SpawnItem(new Vector3(-1, 1), new ItemsCollection.Apple());
     ItemWorld.SpawnItem(new Vector3(1, 1), new ItemsCollection.GoldenKey());
     ItemWorld.SpawnItem(new Vector3(0, 1), new ItemsCollection.GoldenKey());
     ItemWorld.SpawnItem(new Vector3(2, 1), new ItemsCollection.GoldenKey());
     ItemWorld.SpawnItem(new Vector3(2.5f, 1), new ItemsCollection.GoldenKey());
     ItemWorld.SpawnItem(new Vector2(3, 2), new ItemsCollection.Apple());
     //---------------------
 }