Exemple #1
0
 public void UpdateEmpty()
 {
     m_ArrowUpSprite.gameObject.SetActive(false);
     m_ArrowDownSprite.gameObject.SetActive(false);
     m_ItemSlot.ClearInfo();
     m_ItemSlotBgSprite.spriteName = "Quality-Normal";
     m_Item  = null;
     mIsLock = false;
 }
Exemple #2
0
 public void SetEmptyItem()
 {
     m_ItemSlot.ClearInfo();
     m_ItemSlotBgSprite.spriteName = "Quality-Normal";
     m_ArrowUpSprite.gameObject.SetActive(false);
     m_ArrowDownSprite.gameObject.SetActive(false);
     m_Item   = null;
     m_Status = STATUS.EMPTY;
 }
Exemple #3
0
 public void UpdateEmpty()
 {
     m_ArrowUpSprite.gameObject.SetActive(false);
     m_ArrowDownSprite.gameObject.SetActive(false);
     m_ItemSlot.ClearInfo();
     m_Item = null;
 }
 public void InitEmpty()
 {
     m_LimitLabel.gameObject.SetActive(false);
     m_CostTypeLabel.gameObject.SetActive(false);
     m_PrizeItem1.ClearInfo();
     m_PrizeItem2.ClearInfo();
     m_PrizeItem3.ClearInfo();
     m_GetButton.isEnabled = false;
     m_GetButtonLabel.text = "";
 }
Exemple #5
0
    void OnRebirthCancelClick()
    {
        m_RebirthWindow.SetActive(false);

        m_CurFellowIcon.spriteName     = "";
        m_CurFellowNameLabel.text      = "";
        m_RebirthFellowIcon.spriteName = "";
        m_RebirthFellowNameLabel.text  = "";
        m_RebirthItemSlot.ClearInfo();

        m_FellowBuffer = null;
    }
 void ClearProductSlot()
 {
     m_ProductSlot.ClearInfo();
     m_ProductSlot.SetIconDirect("QianKunDaiDefault");
     m_ProductSlot.SetOnClickDirect(ProductSlotOnClick);
 }