public void OnClickUse() { Debug.Log("点击使用"); int id = mitem.GetID(); int num = PlayerData.Instance.GetItemNum(id); if (num <= 0) { return; } ItemData data = ItemDataManager.Instance.GetItemData(id); //数据更改 PlayerData.Instance.AddItemNum(id, -1); PlayerData.Instance.AddMaterialNum(data.useType, 10); //界面显示 mitem.SetNum(PlayerData.Instance.GetItemNum(id)); //更新背包界面显示 TopBar.Instance.Show(); //更新显示元宝(和menu界面的4中材料) }