Exemple #1
0
 private void SetGameMode()
 {
     if (PhotonNetwork.connected)
     {
         mode = GameMode.ONLINE;
     }
     else if (options.IsBotGame)
     {
         mode       = GameMode.BOT;
         botManager = gameObject.AddComponent <BotManager>();
     }
     else if (options.IsTutorialGame)
     {
         mode       = GameMode.TUTORIAL;
         botManager = gameObject.AddComponent <BotManager>();
     }
     else
     {
         mode = GameMode.LOCAL;
     }
     Debug.Log("IsOnline: " + IsOnlineGame.ToString());
     Debug.Log("IsBot: " + IsBotGame.ToString());
     Debug.Log("IsLocal: " + IsLocalGame.ToString());
     Debug.Log("IsSimulated: " + IsSimulatedGame.ToString());
     Debug.Log("IsTutorial: " + IsTutorialGame.ToString());
 }