private void LoginWindow(IPlayerProvider playerProvider) { ImGui.SetNextWindowSize(_playerWindowSize); if (!ImGui.Begin($"Fantasy Player: {playerProvider.PlayerState.ServiceName} Login", ref _plugin.Configuration.PlayerSettings.PlayerWindowShown, ImGuiWindowFlags.NoResize)) { return; } if (!playerProvider.PlayerState.IsAuthenticating) { InterfaceUtils.TextCentered($"Please login to {playerProvider.PlayerState.ServiceName} to start."); if (InterfaceUtils.ButtonCentered("Login")) { playerProvider.StartAuth(); } } else { InterfaceUtils.TextCentered("Waiting for a response to login... Please check your browser."); if (InterfaceUtils.ButtonCentered("Re-open Url")) { playerProvider.RetryAuth(); } } ImGui.End(); }
private void ErrorWindowLoop() { ImGui.SetNextWindowSize(_errorWindowSize); if (ImGui.Begin("Fantasy Player: Error", ImGuiWindowFlags.NoScrollbar | ImGuiWindowFlags.NoResize)) { var textParts = _plugin.PlayerManager.ErrorMessage.Split(new[] { "\n" }, StringSplitOptions.RemoveEmptyEntries); foreach (var part in textParts) { InterfaceUtils.TextCentered(part); } ImGui.PushStyleColor(ImGuiCol.Text, InterfaceUtils.DarkenColor); InterfaceUtils.TextCentered("(If this error has occurred right after an update please try restarting your game.)"); ImGui.PopStyleColor(); if (InterfaceUtils.ButtonCentered("Close Window")) { _plugin.PlayerManager.ErrorMessage = null; } ImGui.End(); } }
private void MainWindow(PlayerStateStruct playerState, IPlayerProvider currentProvider) { ImGui.SetNextWindowBgAlpha(_plugin.Configuration.PlayerSettings.Transparency); SetDefaultWindowSize(_plugin.Configuration.PlayerSettings); var lockFlags = (_plugin.Configuration.PlayerSettings.PlayerLocked) ? ImGuiWindowFlags.NoMove | ImGuiWindowFlags.NoResize : ImGuiWindowFlags.None; var clickThroughFlags = (_plugin.Configuration.PlayerSettings.DisableInput) ? ImGuiWindowFlags.NoMouseInputs | ImGuiWindowFlags.NoResize : ImGuiWindowFlags.None; var playerSettings = _plugin.Configuration.PlayerSettings; if (!ImGui.Begin($"Fantasy Player##C{playerSettings.CompactPlayer}&N{playerSettings.NoButtons}", ImGuiWindowFlags.NoTitleBar | ImGuiWindowFlags.NoScrollbar | lockFlags | clickThroughFlags)) { return; } //Disable FirstRun if (_plugin.Configuration.PlayerSettings.FirstRunNone) { _plugin.Configuration.PlayerSettings.FirstRunNone = false; _plugin.Configuration.Save(); } //////////////// Right click popup //////////////// if (ImGui.BeginPopupContextWindow()) { if (_playerManager.PlayerProviders.Count > 1) { if (ImGui.BeginMenu("Switch provider")) { foreach (var provider in _playerManager.PlayerProviders) { if (provider.Value == _playerManager.CurrentPlayerProvider) { continue; } if (ImGui.MenuItem(provider.Key.Name.Replace("Provider", ""))) { _playerManager.CurrentPlayerProvider = provider.Value; _plugin.Configuration.PlayerSettings.DefaultProvider = provider.Key.FullName; _plugin.Configuration.Save(); } } ImGui.EndMenu(); } ImGui.Separator(); } if (!_plugin.Configuration.SpotifySettings.LimitedAccess) { if (ImGui.MenuItem("Compact mode", null, ref _plugin.Configuration.PlayerSettings.CompactPlayer)) { if (_plugin.Configuration.PlayerSettings.NoButtons) { _plugin.Configuration.PlayerSettings.NoButtons = false; } } if (ImGui.MenuItem("Hide Buttons", null, ref _plugin.Configuration.PlayerSettings.NoButtons)) { if (_plugin.Configuration.PlayerSettings.CompactPlayer) { _plugin.Configuration.PlayerSettings.CompactPlayer = false; } } ImGui.Separator(); } ImGui.MenuItem("Lock player", null, ref _plugin.Configuration.PlayerSettings.PlayerLocked); ImGui.MenuItem("Show player", null, ref _plugin.Configuration.PlayerSettings.PlayerWindowShown); ImGui.MenuItem("Show config", null, ref _plugin.Configuration.ConfigShown); ImGui.EndPopup(); } //////////////// Window Basics //////////////// if (playerState.CurrentlyPlaying.Id == null) { InterfaceUtils.TextCentered($"Nothing is playing on {playerState.ServiceName}."); return; } { //////////////// Window Setup //////////////// ImGui.PushStyleColor(ImGuiCol.Button, InterfaceUtils.TransparentColor); ImGui.PushStyleColor(ImGuiCol.ButtonActive, InterfaceUtils.TransparentColor); ImGui.PushStyleColor(ImGuiCol.ButtonHovered, InterfaceUtils.DarkenButtonColor); var track = playerState.CurrentlyPlaying; if (playerState.IsPlaying) { _progressDelta += ImGui.GetIO().DeltaTime; } if (_progressMs != playerState.ProgressMs) { _progressDelta = 0; } _progressMs = playerState.ProgressMs; var percent = playerState.ProgressMs * 100f / track.DurationMs + (_progressDelta / (track.DurationMs / 100000f)); //me good maths _progressMs = playerState.ProgressMs; var artists = track.Artists.Aggregate("", (current, artist) => current + (artist + ", ")); if (!_plugin.Configuration.PlayerSettings.NoButtons) { //////////////// Play and Pause //////////////// var stateIcon = (playerState.IsPlaying) ? FontAwesomeIcon.Pause.ToIconString() : FontAwesomeIcon.Play.ToIconString(); ImGui.PushFont(UiBuilder.IconFont); if (ImGui.Button(FontAwesomeIcon.Backward.ToIconString())) { currentProvider.SetSkip(false); } if (InterfaceUtils.ButtonCentered(stateIcon)) { currentProvider.SetPauseOrPlay(!playerState.IsPlaying); } //////////////// Shuffle and Repeat //////////////// ImGui.SameLine(ImGui.GetWindowSize().X / 2 + (ImGui.GetFontSize() + ImGui.CalcTextSize(FontAwesomeIcon.Random.ToIconString()).X)); if (playerState.ShuffleState) { ImGui.PushStyleColor(ImGuiCol.Text, _plugin.Configuration.PlayerSettings.AccentColor); } if (ImGui.Button(FontAwesomeIcon.Random.ToIconString())) { currentProvider.SetShuffle(!playerState.ShuffleState); } if (playerState.ShuffleState) { ImGui.PopStyleColor(); } if (playerState.RepeatState != "off") { ImGui.PushStyleColor(ImGuiCol.Text, _plugin.Configuration.PlayerSettings.AccentColor); } var buttonIcon = FontAwesomeIcon.Retweet.ToIconString(); if (playerState.RepeatState == "track") { buttonIcon = FontAwesomeIcon.Music.ToIconString(); } ImGui.SameLine(ImGui.GetWindowSize().X / 2 - (ImGui.GetFontSize() + ImGui.CalcTextSize(buttonIcon).X + ImGui.CalcTextSize(FontAwesomeIcon.Random.ToIconString()).X)); if (ImGui.Button(buttonIcon)) { currentProvider.SwapRepeatState(); } if (playerState.RepeatState != "off") { ImGui.PopStyleColor(); } ImGui.SameLine(ImGui.GetWindowSize().X - (ImGui.GetFontSize() + ImGui.CalcTextSize(FontAwesomeIcon.Forward.ToIconString()).X)); if (ImGui.Button(FontAwesomeIcon.Forward.ToIconString())) { currentProvider.SetSkip(true); } ImGui.PopFont(); } if (!_plugin.Configuration.PlayerSettings.CompactPlayer) { //////////////// Progress Bar //////////////// ImGui.PushStyleColor(ImGuiCol.PlotHistogram, _plugin.Configuration.PlayerSettings.AccentColor); ImGui.ProgressBar(percent / 100f, new Vector2(-1, 2f)); ImGui.PopStyleColor(); Vector2 imageSize = new Vector2(100 * ImGui.GetIO().FontGlobalScale, 100 * ImGui.GetIO().FontGlobalScale); //////////////// Text //////////////// InterfaceUtils.TextCentered(track.Name); ImGui.PushStyleColor(ImGuiCol.Text, InterfaceUtils.DarkenColor); ImGui.Spacing(); InterfaceUtils.TextCentered(artists.Remove(artists.Length - 2)); ImGui.PopStyleColor(); } ImGui.PopStyleColor(3); } ImGui.End(); }