public void Start() { InteractionInterface.requestHarvest(base.transform.parent.position); base.InvokeRepeating("grow", UnityEngine.Random.Range(1f, 2f), 3f); }
public void Start() { InteractionInterface.requestHarvest(base.transform.parent.position); base.InvokeRepeating("grow", UnityEngine.Random.Range(1f, 2f), 3f); }