/// <summary>
            /// Reschedules the first element
            /// </summary>
            /// <param name="sched">Next execution time for the Task</param>
            public void rescheduleFirst(long sched)
            {
                IEnumerator it = list.GetEnumerator();

                it.MoveNext();
                IntTask t = (IntTask)it.Current;

                list.RemoveAt(0);
                t.sched = sched;
                add(t);
            }
        // This is a HUGE test which involves actual threads and takes time,
        // so technically it is not a unit test.
        // But this is a sort of pet-form of the whole project, and covers the main sense of it.
        // Actually, this is a code of my prototype application so it is also not well structured.
        //
        // Whats going on:
        // - "Reader" thread produces a sequence of numbers and passes to Producer-Consumer (P-C)
        // - A number of worker threads consume and "process" them (actually do nothing with a random delay)
        //      then pass to the next P-C
        // - A "writer" thread collects all the integers passed in the list.
        // The goal of the test is to ensure that the final list contains exactly the same numbers
        // as produced by "reader"
        public void ProducerConsumerShouldWork()
        {
            var readerPc      = new ProducerConsumer <IntTask>(8, new ProducerConsumerQueue <IntTask>());
            var processorsPcs = new List <ProducerConsumer <IntTask> >();
            var finishPc      = new ProducerConsumer <IntTask>(8, new ProducerConsumerQueue <IntTask>());

            const int integersToReadCount = 50;
            var       integersToRead      = new List <int>(integersToReadCount);
            var       rand = new Random(DateTime.Now.Millisecond);

            for (var i = 0; i < integersToReadCount; i++)
            {
                integersToRead.Add(rand.Next(10000));
            }
            var readerThread = new Thread(new ThreadStart(() =>
            {
                var rnd    = new Random(DateTime.Now.Millisecond);
                var currId = 0;
                for (int i = 0; i < integersToReadCount; i++)
                {
                    var pc = new IntTask {
                        Id = i, Data = integersToRead[i]
                    };
                    readerPc.Push(pc);
                    Thread.Sleep(rnd.Next(10));
                    currId++;
                }
                readerPc.Stop();

                var endPc = new IntTask {
                    Id = currId, Data = 0
                };
                finishPc.Push(endPc);
            }));

            readerThread.Start();

            for (int i = 0; i < 4; i++)
            {
                var processorId = i;
                var prodCons    = new ProducerConsumer <IntTask>(4, new ProducerConsumerOrderedQueue <IntTask>());
                processorsPcs.Add(prodCons);
                var processorThread = new Thread(new ThreadStart(() =>
                {
                    var rnd = new Random(DateTime.Now.Millisecond);
                    var pc  = readerPc.Pop();
                    while (pc != null)
                    {
                        processorsPcs[processorId].Push(pc);
                        pc = readerPc.Pop();
                        Thread.Sleep(rnd.Next(1000));
                    }
                }));
                processorThread.Start();
            }

            var writerList = new List <int>(integersToReadCount);
            var writer     = new Thread(new ThreadStart(() => {
                int currId = 0;

                while (true)
                {
                    var allProcessorsEmpty = true;
                    for (int i = 0; i < processorsPcs.Count; i++)
                    {
                        var t = processorsPcs[i].Peek();
                        if (t != null)
                        {
                            allProcessorsEmpty = false;
                            if (t.Id == currId)
                            {
                                t = processorsPcs[i].Pop();
                                writerList.Add(t.Data);
                                currId++;
                            }
                        }
                    }
                    if (allProcessorsEmpty)
                    {
                        var finishPcData = finishPc.Peek();
                        if (finishPcData != null && finishPcData.Id == currId)
                        {
                            break;
                        }
                    }
                }
            }));

            writer.Start();
            writer.Join();

            Assert.IsTrue(integersToRead.SequenceEqual(writerList));
        }
 /// <summary>
 /// Adds a Task to the list and reorders the queue.
 /// </summary>
 /// <param name="t">Task to add</param>
 public void add(IntTask t)
 {
     list.Add(t);
     list.Sort();
 }
 /// <summary>
 /// Adds a Task to the list and reorders the queue.
 /// </summary>
 /// <param name="t">Task to add</param>
 public void add(IntTask t)
 {
     list.Add(t);
     list.Sort();
 }