Exemple #1
0
        protected virtual void PauseThisScreen()
        {
            //base.PauseThisScreen();

            this.IsPaused = true;
            InstructionManager.PauseEngine();
        }
        void StopPushed(Window callingWindow)
        {
            // Not sure if this'll work in the future, but for now this'll stop everything.
            InstructionManager.PauseEngine(false);
            playButton.Unpress();

            GuiData.TimeLineWindow.IsPlaying = false;
        }
Exemple #3
0
 public virtual void PauseThisScreen()
 {
     this.IsPaused = true;
     InstructionManager.PauseEngine();
     Math.Collision.CollisionManager.Self.IsPausedByScreen = true;
 }