// Update is called once per frame void Update() { /*bool hasScreenPoint=InputUtil.GetTouchBeginScreenPoint(true,out Vector3 screenPoint,out int fingerId); * * text.text=$"IsPointerOverUI:{InputUtil.IsPointerOverUI(0)}, hasScreenPoint:{hasScreenPoint},fingerId:{fingerId},screenPoint:{screenPoint}"; * if(hasScreenPoint){ * textTop.text=$"fingerId:{fingerId},screenPoint:{screenPoint}"; * }*/ textBottom.text = InputUtil.GetSlideScreenDeltaPosition().ToString(); bool hasScreenPoint = InputUtil.GetPressScreenPoint(true, out Vector3 screenPoint, out int fingerId); text.text = $"IsPointerOverUI:{InputUtil.IsPointerOverUI(0)}, hasScreenPoint:{hasScreenPoint},fingerId:{fingerId},screenPoint:{screenPoint}"; if (hasScreenPoint) { textTop.text = $"fingerId:{fingerId},screenPoint:{screenPoint}"; } }