private void Start() { theInputIndexController = FindObjectOfType <InputIndexController>(); theErrorController = FindObjectOfType <ErrorController>(); theInputReaderController = FindObjectOfType <InputReaderController>(); theGamepadReader = FindObjectOfType <GamepadReader>(); theKeyboardReader = FindObjectOfType <KeyboardReader>(); buttonColors = GetComponentInParent <Button>().colors; }
private void Awake() { theInputIndexController = FindObjectOfType <InputIndexController>(); enabledGamepadList = new List <int>(); gamepadProcs = new List <Process>(); GetInputReader(); GetGamepadSeeker(); SetCurrentDirectory(); InvokeRepeating( "RunGamepadReaders", READER_UPDATE_DELAY, READER_UPDATE_REPEAT ); RunGamepadReaders(); }