private void Start()
 {
     theInputIndexController  = FindObjectOfType <InputIndexController>();
     theErrorController       = FindObjectOfType <ErrorController>();
     theInputReaderController =
         FindObjectOfType <InputReaderController>();
     theGamepadReader  = FindObjectOfType <GamepadReader>();
     theKeyboardReader = FindObjectOfType <KeyboardReader>();
     buttonColors      = GetComponentInParent <Button>().colors;
 }
Beispiel #2
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 private void Awake()
 {
     theInputIndexController = FindObjectOfType <InputIndexController>();
     enabledGamepadList      = new List <int>();
     gamepadProcs            = new List <Process>();
     GetInputReader();
     GetGamepadSeeker();
     SetCurrentDirectory();
     InvokeRepeating(
         "RunGamepadReaders", READER_UPDATE_DELAY, READER_UPDATE_REPEAT
         );
     RunGamepadReaders();
 }