protected override void Dispose(bool disposing)
 {
     if (disposing && InnerCommand != null)
     {
         InnerCommand.Dispose();
     }
     InnerCommand    = null;
     InnerConnection = null;
     base.Dispose(disposing);
 }
Exemple #2
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        // disposing: true if Dispose() was called, false
        // if being finalized by the garbage collector
        protected override void Dispose(bool disposing)
        {
            if (disposing)
            {
                if (InnerCommand != null)
                {
                    InnerCommand.Dispose();
                    InnerCommand = null;
                }
            }

            base.Dispose(disposing);
        }
        protected override void Dispose(bool disposing)
        {
            if (disposing)
            {
                InnerCommand.Dispose();
            }

            base.Dispose(disposing);

#if DEBUG
            Interlocked.Decrement(ref _activeObjectsCount);
#endif
        }
Exemple #4
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 /// <inheritdoc/>
 protected override void Dispose(bool disposing)
 {
     try
     {
         if (disposing)
         {
             if (InnerCommand != null)
             {
                 InnerCommand.Dispose();
             }
         }
     }
     finally
     {
         base.Dispose(disposing);
     }
 }