Exemple #1
0
    public void CallFlashback(int flashNum)
    {
        inkManager.storyStart = false;
        currentFlashback      = flashbacks[flashNum];
        inkManager.CallStory();

        GameObject obj = flashbackObjs[flashNum];

        if (!obj.activeSelf)
        {
            PlayerPrefs.SetInt(flashNum.ToString(), 1);
            flashbacksGotten.Add(GetListPos(obj.name));
            obj.SetActive(true);
        }

        LeanTween.alpha(obj, 0.7f, 2f).setEaseInOutQuad();
        StartCoroutine(FadeIn(audioSource, 0.8f, flashbackClips[flashNum]));
    }