Exemple #1
0
 protected void OnPlayCommand()
 {
     Main.Close();
     director.UiPlayCommand();
     Ingame.Open();
 }
Exemple #2
0
 protected void OnNext()
 {
     Endgame.Close();
     director.UiNextCommand();
     Ingame.Open();
 }
Exemple #3
0
 protected void OnRetry()
 {
     Endgame.Close();
     director.UiRetryCommand();
     Ingame.Open();
 }
 private void OnPlayCommand()
 {
     Main.Close();
     director.UiPlayCommand();
     Ingame.Open();
 }