private void CheckInfluence() { if (influence.GetInfluence() <= 0) { upvoteButton.interactable = false; downvoteButton.interactable = false; EndNight(); } }
private void CheckInfluence() { if (influence.GetInfluence() <= 0) { upvoteButton.interactable = false; downvoteButton.interactable = false; EndNight(); } }