void Update()
    {
        timer -= Time.deltaTime;

        if (InputManager.instance.player.GetButtonDown("Interact"))
        {
            inGameUIContoller.DetermineAction(4);
            gameController.BecomePlayer();
        }
        if (InputManager.instance.player.GetButtonDown("Dash"))
        {
            Dash();
        }

        AdjustCamera();

        if (rb.velocity.magnitude > 0)
        {
            anim["Take 001"].speed = 7.0f;
            if (!source.isPlaying)
            {
                source.clip = walk;
                source.loop = true;
                source.Play();
            }
        }
        else if (rb.velocity.magnitude <= 0)
        {
            anim["Take 001"].speed = 0f;
            source.Stop();
        }
    }
    void CollideWithRemote()
    {
        /***Checks for Remote Control***/
        isRemote = Physics.CheckSphere(colliderChecker.position, colliderDistance, remoteMask);

        if (isRemote)
        {
            inGameUIController.DetermineAction(1);

            if (isRemote && InputManager.instance.player.GetButtonDown("Interact"))
            {
                inGameUIController.DetermineAction(3);

                gameController.BecomeEnemy();
            }
        }
        else
        {
            inGameUIController.DetermineAction(2);
        }
    }