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C# (CSharp) InGameMenu.ShowMenu Exemples
Langage de programmation:
C# (CSharp)
Class/Type:
InGameMenu
Méthode/Fonction:
ShowMenu
Exemples au hotexamples.com:
1
C# (CSharp) InGameMenu.ShowMenu - 1 exemples trouvés
. Ce sont les exemples réels les mieux notés de
InGameMenu.ShowMenu
extraits de projets open source. Vous pouvez noter les exemples pour nous aider à en améliorer la qualité.
Méthodes fréquemment utilisées
Afficher
Cacher
Show(4)
ReInit(4)
Pause(3)
Activate(2)
Init(2)
PauseGame(2)
hide(2)
SetActive(2)
SetMode(2)
GameOver(2)
UpdateText(2)
UnPause(2)
ShowNextLvlMenu(1)
ShowMenu(1)
ShowCrashMenu(1)
OpenStarterContextMenu(1)
Win(1)
ShowYouWin(1)
Setup(1)
SummonOptions(1)
SetItemTexts(1)
SetDead(1)
ResumeGame(1)
Reset(1)
UpdateMissionStatus(1)
closeExitMenu(1)
OpenNextLevel(1)
OpenSplitterContextMenu(1)
DisplayText(1)
ActivateDeadMenu(1)
ActivateWonMenu(1)
AddToCanvas(1)
Chekpoint(1)
CloseCrafterShopMenu(1)
CloseShopMenu(1)
CloseStarterShopMenu(1)
DeathScreen(1)
DialogBoxCallback(1)
DisplayWarning(1)
ActivateAll(1)
Equals(1)
Initialize(1)
JogoSalvo(1)
LoadGameOver(1)
MissionComplete(1)
MissionFailed(1)
Open(1)
OpenContextMenu(1)
OpenCrafterContextMenu(1)
OpenItemsScreen(1)
Méthodes fréquemment utilisées
Show (4)
ReInit (4)
Pause (3)
Activate (2)
Init (2)
PauseGame (2)
hide (2)
SetActive (2)
SetMode (2)
GameOver (2)
Méthodes fréquemment utilisées
UpdateText (2)
UnPause (2)
ShowNextLvlMenu (1)
ShowMenu (1)
ShowCrashMenu (1)
OpenStarterContextMenu (1)
Win (1)
ShowYouWin (1)
Setup (1)
SummonOptions (1)
SetItemTexts (1)
SetDead (1)
ResumeGame (1)
Reset (1)
UpdateMissionStatus (1)
closeExitMenu (1)
OpenNextLevel (1)
OpenSplitterContextMenu (1)
DisplayText (1)
ActivateDeadMenu (1)
Méthodes fréquemment utilisées
SetItemTexts (1)
SetDead (1)
ResumeGame (1)
Reset (1)
UpdateMissionStatus (1)
closeExitMenu (1)
OpenNextLevel (1)
OpenSplitterContextMenu (1)
DisplayText (1)
ActivateDeadMenu (1)
ActivateWonMenu (1)
AddToCanvas (1)
Chekpoint (1)
CloseCrafterShopMenu (1)
CloseShopMenu (1)
CloseStarterShopMenu (1)
DeathScreen (1)
DialogBoxCallback (1)
DisplayWarning (1)
ActivateAll (1)
Equals (1)
Initialize (1)
JogoSalvo (1)
LoadGameOver (1)
MissionComplete (1)
MissionFailed (1)
Open (1)
OpenContextMenu (1)
OpenCrafterContextMenu (1)
OpenItemsScreen (1)
Méthodes fréquemment utilisées
ActivateWonMenu (1)
AddToCanvas (1)
Chekpoint (1)
CloseCrafterShopMenu (1)
CloseShopMenu (1)
CloseStarterShopMenu (1)
DeathScreen (1)
DialogBoxCallback (1)
DisplayWarning (1)
ActivateAll (1)
Equals (1)
Initialize (1)
JogoSalvo (1)
LoadGameOver (1)
MissionComplete (1)
MissionFailed (1)
Open (1)
OpenContextMenu (1)
OpenCrafterContextMenu (1)
OpenItemsScreen (1)
init (1)
InGameMenu Class Documentation
Exemple #1
0
Afficher le fichier
Fichier :
PCPause.cs
Projet :
tarn1902/MeltdownVR
void Update() { if (Input.GetKeyDown(KeyCode.Escape)) { inGameMenu.ShowMenu(); } }