public StateController(PlayerController playerController) { state = State.NORMAL; illState = IllState.NONE; immortalityTime = 0; stunTime = 0; this.playerController = playerController; }
public void RemoveIllState() { state = State.NORMAL; illState = IllState.NONE; }
public void SetIllState(IllState dicease) { state = State.ILL; illState = dicease; }