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C# (CSharp) IUnit.BecomeCursed Exemples
Langage de programmation:
C# (CSharp)
Class/Type:
IUnit
Méthode/Fonction:
BecomeCursed
Exemples au hotexamples.com:
1
C# (CSharp) IUnit.BecomeCursed - 1 exemples trouvés
. Ce sont les exemples réels les mieux notés de
IUnit.BecomeCursed
extraits de projets open source. Vous pouvez noter les exemples pour nous aider à en améliorer la qualité.
Méthodes fréquemment utilisées
Afficher
Cacher
Attack(7)
Alive(3)
AssignLocation(3)
AcceptVisit(2)
DecreaseLifePoints(2)
Attacked(2)
AsMutable(2)
AmountFromStandardUnitConverter(2)
AutoTarget(2)
AddSkill(2)
TakeHit(2)
AddProperty(2)
Die(1)
CanSee(1)
CanTrain(1)
Chain(1)
ConvertFromBaseUnit(1)
AddForce(1)
Initialize(1)
GetRectangle(1)
CanMove(1)
RealAttack(1)
RealMove(1)
ResetMovementPoints(1)
Shutdown(1)
Spawn(1)
CanPay(1)
AddUnit(1)
CalculateFactor(1)
AddMagazineProductWithHttpMessagesAsync(1)
AmountToUnit(1)
AngleTo(1)
AddToGrid(1)
AssembleFiles(1)
AttackCoroutine(1)
AttackFactor(1)
Attacking(1)
AmountToStandardUnitConverter(1)
Attak(1)
Add(1)
BecomeCursed(1)
BecomeDiseased(1)
BecomeImproved(1)
BeginFortifying(1)
BuyFood(1)
Méthodes fréquemment utilisées
Attack (7)
Alive (3)
AssignLocation (3)
AcceptVisit (2)
DecreaseLifePoints (2)
Attacked (2)
AsMutable (2)
AmountFromStandardUnitConverter (2)
AutoTarget (2)
AddSkill (2)
Méthodes fréquemment utilisées
TakeHit (2)
AddProperty (2)
Die (1)
CanSee (1)
CanTrain (1)
Chain (1)
ConvertFromBaseUnit (1)
AddForce (1)
Initialize (1)
GetRectangle (1)
CanMove (1)
RealAttack (1)
RealMove (1)
ResetMovementPoints (1)
Shutdown (1)
Spawn (1)
CanPay (1)
AddUnit (1)
CalculateFactor (1)
AddMagazineProductWithHttpMessagesAsync (1)
Méthodes fréquemment utilisées
CanMove (1)
RealAttack (1)
RealMove (1)
ResetMovementPoints (1)
Shutdown (1)
Spawn (1)
CanPay (1)
AddUnit (1)
CalculateFactor (1)
AddMagazineProductWithHttpMessagesAsync (1)
AmountToUnit (1)
AngleTo (1)
AddToGrid (1)
AssembleFiles (1)
AttackCoroutine (1)
AttackFactor (1)
Attacking (1)
AmountToStandardUnitConverter (1)
Attak (1)
Add (1)
BecomeCursed (1)
BecomeDiseased (1)
BecomeImproved (1)
BeginFortifying (1)
BuyFood (1)
Méthodes fréquemment utilisées
AmountToUnit (1)
AngleTo (1)
AddToGrid (1)
AssembleFiles (1)
AttackCoroutine (1)
AttackFactor (1)
Attacking (1)
AmountToStandardUnitConverter (1)
Attak (1)
Add (1)
BecomeCursed (1)
BecomeDiseased (1)
BecomeImproved (1)
BeginFortifying (1)
BuyFood (1)
Exemple #1
0
Afficher le fichier
Fichier :
Shaman.cs
Projet :
Domm8/SmallRpg
public void CastCurse(IUnit unit) { unit.BecomeCursed(this); }
x