public override void Write(IStarboundStream stream) { stream.Write(AssetDigest, 0, AssetDigest.Length); /* * stream.WriteUInt8Array(AssetDigest); * stream.WriteUInt8Array(UUID); * stream.WriteString(PlayerName); * stream.WriteString(Species); * stream.Write(Shipworld,0,Shipworld.Length); * */ // ShipUpgrade.WriteTo(stream); // ShipUpgrade.WriteTo(stream); // stream.WriteString(Account); /* * stream.WriteUInt8Array(AssetDigest); * // stream.WriteVariant(Claim); * stream.WriteBoolean(UUID != null); * if (UUID != null) * stream.WriteUInt8Array(UUID, false); * stream.WriteString(PlayerName); * stream.WriteString(Species); * stream.WriteUInt8Array(Shipworld); * //todo shipupgrades * * stream.WriteString(Account); * */ }
public void WriteTo(IStarboundStream stream) { stream.WriteInt32(planetOrbitalLevels); stream.WriteInt32(satelliteOrbitalLevels); stream.WriteInt32(ChunkSize); xyCoordRange.WriteTo(stream); stream.Write(zCoordRange, 0, zCoordRange.Length); // zCoordRange.WriteTo(stream); // stream.WriteInt32(zCoordRange); /* * stream.WriteInt32(OrbitalLevels); * stream.WriteInt32(ChunkSize); * stream.WriteInt32(XyCoordinateMin); * stream.WriteInt32(XyCoordinateMax); * stream.WriteInt32(ZCoordinateMin); * stream.WriteInt32(ZCoordinateMax); * stream.WriteVLQ((ulong)Sectors.Count); * * foreach (Sector sector in Sectors) * { * sector.WriteTo(stream); * } */ }
public override void Write(IStarboundStream stream) { /* * stream.WriteString(WarptoWorld); * stream.WriteString(WarptoPlayer); */ stream.Write(poop, 0, poop.Length); // stream.WriteUInt8((byte) WarpAlias); }
public override void Write(IStarboundStream stream) { /* * stream.WriteInt32(entityID); * stream.WriteString(function); */ // stream.WriteUInt8Array(ScriptBytes); stream.Write(ScriptBytes, 0, ScriptBytes.Length); }
public override void Write(IStarboundStream stream) { stream.Write(temp, 0, temp.Length); /* * foreach (var vector in tilePositions) * { * vector.WriteTo(stream); * } */ }
public override void Write(IStarboundStream stream) { Position.WriteTo(stream); stream.Write(temp, 0, temp.Length); /* * foreach (var sTile in netTile) * { * sTile.WriteTo(stream); * } */ }
public override void Write(IStarboundStream stream) { /* * stream.WriteVariant(Planet); * stream.WriteVariant(WorldStructure); * stream.WriteUInt8Array(Sky); * stream.WriteUInt8Array(Weather); * stream.WriteSingle(SpawnX); * stream.WriteSingle(SpawnY); * stream.WriteVariant(WorldProperties); * stream.WriteUInt32(ClientId); * stream.WriteBoolean(Local); */ stream.Write(Unknown, 0, Unknown.Length); }
public override void Write(IStarboundStream stream) { stream.WriteSignedVLQ(EntityId); stream.Write(Unknown, 0, Unknown.Length); }
public override void Write(IStarboundStream stream) { stream.Write(worldClientStateDelta, 0, worldClientStateDelta.Length); }
public override void Write(IStarboundStream stream) { stream.Write(unknown, 0, unknown.Length); }
public override void Write(IStarboundStream stream) { stream.Write(Data, 0, Data.Length); }
public override void Write(IStarboundStream stream) { stream.Write(modificationList, 0, modificationList.Length); }
public override void Write(IStarboundStream stream) { stream.Write(Unknown, 0, Unknown.Length); // Itemdescriptor.WriteTo(stream); }
public override void Write(IStarboundStream stream) { // stream.WriteSignedVLQ(Time); stream.Write(TimeBytes, 0, TimeBytes.Length); }
public override void Write(IStarboundStream stream) { //StructureData.WriteTo(stream); stream.Write(sdata, 0, sdata.Length); }
public override void Write(IStarboundStream stream) { stream.WriteBoolean(success); stream.Write(finishwriting, 0, finishwriting.Length); //stream.WriteBoolean(WarpActionInvalid); }