public void AddStartSpawnPoint(Vector3 Point, TeamNames Team) { StartSpawnPT SpawnPoint = new StartSpawnPT(); SpawnPoint.Point = Point; SpawnPoint.Team = Team; }
public void AddStartSpawnPoint(float x, float y, float z, TeamNames Team) { Vector3 Point = new Vector3(x, y, z); StartSpawnPT SpawnPoint = new StartSpawnPT(); SpawnPoint.Point = Point; SpawnPoint.Team = Team; }