public void GetAllScripts_CorrectLocalFiles_AssertSuccessResult() { UnityContainer ScriptContainer = ContainerFactory.ConfigureContainer(); IScriptExecutor scriptExecutor = ScriptContainer.Resolve <SqlServerScriptExecutor>(); foreach (UnexecutedScript script in scriptExecutor.GetAllScripts(subDirPath)) { if (!(script.ScriptName == "newScript" || script.ScriptName == "script_1" || script.ScriptName == "script_2")) { Assert.False(SuccessResult); } } Assert.True(SuccessResult); }